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It takes two kills to become an agent. Your first was violent and slow, your second was precise and efficient. But there is one last task between you and joining the ranks of the world’s greatest spy agency. A do or die mission assigned by the secret agent man himself... Find and defuse the bomb planted in the abandoned art gallery, and escape undetected or die. No safety nets, no back-up, no turning back Johnny.
All ratings (71)
Mostly positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Very positive
15 escape rooms
Non-linear room so could start on a couple of things. Multiple puzzle types to satisfy everyone’s preference. Only one issue with the cords to the final puzzle being fiddly. It did cause us to waste unnecessary time finding alternatives only to find out that we had it correct the first time but the cords were a little fiddly.
Medium
4
Not scary
9
Yes
The cords for the last puzzle did not activate although following the instructions. Caused us to waste quite a bit of time trying alternatives until we finally asked the GM for assistance only to find out the way we did it the first time was correct and the cords were a bit fiddly.
No
Not at all
Yes
8 escape rooms
Great puzzles that flowed well
Very detailed room
Very welcoming and accommodating of some traffic lateness
Not scary
77 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
126 escape rooms
One of the more unique experiences in terms of set dressing and design. A one-room escape room which still has plenty to do is always a plus from me, although there was a pretty big disconnect between the theme of 'secret agent' and the story line the room provided. Despite being a more outdated room by today's standards, Secret Agent Man is still a really solid escape room with plenty of quirks and Easter eggs. Jack is the single best game master I've ever seen, he used the walkie-talkie real good.
Yes
Medium
Mechanical
3
Not scary
16
No
No
Somewhat
Some locks are very low to the ground, requires kneeling/lying down.
Yes
Limited
96 escape rooms
A fun set design in an abandoned art museum, all the graffiti and art was a cool aesthetic that I enjoyed. Some good puzzles, some not so good puzzles but overall a decent experience. Where the room really fell flat for us was the story, nothing about this room nor its puzzles screamed: secret, agent, or even man. Rather multilinear but with hidden enough puzzles that we didn’t feel like we were overwhelmed. The lighting is upsettingly dim, as with most Rush rooms, which does not improve the ambience but cause unnecessary frustration.
No
Medium
Mechanical
3
Not scary
14
Yes
One of the buttons on a puzzle was a bit fiddly, didn’t light up as it should’ve when pressed without a few goes at it.
No
Not at all
Yes
60 escape rooms
This one was hard! But we got there in the end. Really fun, a lot in there and had to turn on the brain for a couple of puzzles which is good. Not so easy like some other ‘hard’ rooms we’ve done. The room itself was awesome, very aesthetic and fun
55 escape rooms
This was definitely a challenging room. Everything was in one room which made it hard to follow the clues for what was next, we therefore had to ask for a couple of clues to help point us in the right direction at times. We also had the issue of multiple clues in a location which we didn't notice so thought we had followed the clues provided but had missed something. The sounds in the room also added to the difficulty as it was quite loud at times and hard to listen for particular clues. The puzzles were fun and we definitely felt like secret agents.
High tech
56 escape rooms
The room decorations were elaborate and we did find it hard to narrow down what was and wasn’t important due to there being so much going on. I feel like this is a common issue as the staff offered us a clue on a starting point. Other than that, the clues flowed well and other than misunderstanding a couple of clues, we got through it all quite smoothly. Especially considering there was only two of us and my partner was quite new to escape rooms
Somewhat
96 escape rooms
Great room with a lot to solve. Could be done out of sequence so if you get stuck move on and come back.
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