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Enter another world of magic in the Wayward Wizard! Albertus Magnus is missing and we need your help at the enchanted #12 Derngaldur Lane!
All ratings (82)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
15 escape rooms
This wasnβt a favourite room of mine. A lot of puzzles and on the challenging side. We played with only two people and feel it would be better with more players
No
Hard
4
Not scary
15
No
No
Not at all
Yes
20 escape rooms
Challenging room with some decent wow moments. If you're visiting Trapt this is a great option.
26 escape rooms
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2 escape rooms
Slick. Clean. Puzzling.
No
121 escape rooms
A great little magic room absolutely packed to the brim with puzzles. The set is really clean and compliments the narrative nicely. Can be a bit of a task when it comes to identifying where players should be looking for the next solve, but in a small space itβs nothing game-breaking. The inclusion of additional puzzles post-escape is a double edged sword which acts as an awesome completionist bonus but only to the best escapees out there due to the unrealistic time constraints.
No
Hard
Mechanical
4
Not scary
18
Venue has a bar.
No
No
Not at all
Yes
Limited
91 escape rooms
Somewhat challenging room, set design was alright with some interesting puzzles. Opportunity for bonuses if you have time left over. Overall a satisfying experience.
21 escape rooms
This was a solid escape room. It was well-decorated, with fun props. The puzzles were good, but were not always coherent with what was next. There was some guesswork about what numbers or words went to which lock.
No
Easy
Mechanical
2
Not scary
One little audio jump scare, but that might just be me.
10
Yes
A box opened before it was meant to.
No
Not at all
Auditory-based puzzles, and not entirely mobility friendly.
Yes
Limited
14 escape rooms
Good room but no chance of finishing all the extra puzzles after the initial escape.
No
Hard
Mechanical
Not scary
No
No
Not at all
Yes
Medium
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