
Aallison321
172 escape rooms
Super fun room with good variety of puzzles. One lock needs to be changed out for sure as you can’t see the numbers well enough to get the code right. The end is super fun.
Gameplay
Very fun clue system for this room
Mark as done to rate
In the chapter 2: playtime, you have to escape the insane asylum with the antidote. Can you escape before your play time is over and you are locked in here?
All ratings (443)
Very positive

172 escape rooms
Super fun room with good variety of puzzles. One lock needs to be changed out for sure as you can’t see the numbers well enough to get the code right. The end is super fun.

Very fun clue system for this room
s
20 escape rooms
Good - not great. The room needs some maintenance as there were more than a few puzzles that we had solved but the trigger didn’t work because of some microscopic misalignment or malfunction. In a non linear puzzle, that’s a nail in the coffin.
Good - not great - there were many puzzles we solved that didn’t unlock the next piece because of either malfunction or microscopic misalignment which would be difficult for anyone to know since it’s a nonlinear room.
Eh
H
47 escape rooms
Waiting an hour after our booking time before starting the escape room with no apology or discount really kills the mood of starting an escape room. Some props were broken, including a speaker so we could barely hear the hints and often had to ask to repeat it. The room was so dim staff told us to bring our phones in to use our flashlights. Story and puzzles were decent, but the waiting to the point we thought the place was closed really ruined the mood for me.
B
26 escape rooms
Walk in and get blown away, and then it slowly gets downhill from there. The vibes were great but the room needed a lot of love. Broken props that led to a frustrating experience, knobs that are too fiddly (my pet peeve), and immersion at the expense of gameplay. Had about three clues where broken gameplay slowed the momentum, and I’d say two or so clues where I thought it was a hugggee stretch. People were super nice though. Loved interacting with the staff.

138 escape rooms
The game master, Lance, did an excellent job as the actor and as the character. He made this game so fun. The game itself was great. The puzzles were challenging for sure, but with some clues, we got by just fine!

Somewhat

13 escape rooms
My group really enjoyed this room! Its puzzles were a nice challenge and we enjoyed the continuity of the room when playing in conjunction to the other asylum room. Shouts out to our game master Addison for being the perfect amount of helpful and immersive.
Somewhat
L
20 escape rooms
I was here with my regular good. And loved the continuous story line from the previous room. It added to the fun of escaping both of the asylum rooms I would totally recommend doing the room after you’ve done the other one first. The puzzles were a fun challenge that had us thinking a little extra hard. Extra shout out to our Game Master Addison for really immersing us in the room.
It was fun. The puzzles took a little bit of extra through at times but nothing was too complicated.
The set design was good. Perfect creepy atmosphere.
Super friendly and welcoming
No
Medium
Mechanical
Fog
4
Spooky
13
No
Not at all
Yes
Easy

55 escape rooms
I don’t know why I struggled with this room as much as I did. Overall I did not enjoy the puzzles. There wasn’t one puzzle that we completed without a struggle. I felt like I never knew what I was trying to accomplish or do next. I can’t say enough how amazing the game master and staff are. The game itself just completely fell short for me. The interaction from the staff was great.
Hard
Mechanical
4
Spooky
13
No
Yes
Not at all
Yes
Easy
P
71 escape rooms
We did this room with 2 people, we escaped and we both left feeling the same way. Not bad, not great, just meh. With such great reviews we were expecting more. I can see why people like the room but the clue system really takes away from it to a great degree. Even letting the GM know ahead of time that we don't like unsolicited clues, by the end of it we both felt like we didn't need to think any more because the clues would just keep coming and you might as well just wait and let them do it. The "needing to escape" was gone.
It was fine, nothing too stand out but not bad. Very linear so don't bring a large group.
The atmosphere was good, felt real and lived in, nothing was broken.
The GM was very kind and friendly.
Yes
The clue system was different than what I'd seen before but not in a good way.
I'm not really sure what the plot was for this room.
Medium
It could be harder with no clues, or you can just coast and let everything be fed to you.
Mechanical
2
It's linear and you don't need more than 2 to escape.
Spooky
It has a spooky atmosphere but no jump scares or anything.
18
No
Yes
Sort of, but I would say it counts.
Not at all
It was quite dark at times so vision issues may arise.
Yes
Easy
Parking lot right out front.