
deniecee
317 escape rooms
Magic Kingdom pretty much sums up how I feel about Maze Rooms as a whole. They come up with some genuinely creative concepts, but the execution doesn't always live up to the idea. During our game, the tech stopped working, and several of the props looked noticeably worn and could definitely use some refreshing. That said, I did enjoy the storytelling. The room weaved its lore into the puzzles well, and we encountered giants, fairies, and gnomes along the way, which helped bring the fantasy theme to life. Our game master was warm and friendly, and while it sometimes took a little longer than expected to receive a nudge, she was helpful whenever we needed guidance. The puzzle flow is linear, though a few of the puzzles required some leaps in logic. Feedback also wasn't always obvious. There were a couple of moments where we entered the correct code, assumed nothing had happened, and only realized later that something had opened on the opposite side of the room. My biggest piece of advice is to be patient and pay close attention to your surroundings. You may have solved the puzzle without realizing it.











