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In ancient times the legendary wizard Merlin defeated a great evil that threatened the world. Unfortunately, for us in modern times this ancient threat has returned. You and your team will need to prove yourselves worthy to learn the secrets of Merlin and prove you are the chosen ones to restore balance to our world. Can you pass the Trails of Merlin?
All ratings (246)
Very positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
15 escape rooms
Really enjoyed this one. We were able to do it with two adults and one kid age 12. We got some clues to escape. The rooms were really well done, with some genuinely creative puzzles. The storyline is interesting and engaging and the ending was pretty creative. We did the rabbit hole one here and felt this one was far and away the better room.
8 escape rooms
Having tried a bunch of Trapped rooms and liking them all, I signed my family of for Trials of Merlin due to all the positive reviews. First off, in terms of set design and tech, this one is fantastic. Great theming, some fun use of technology and overall a very decent linear experience. In addition, as always with Trapped, the GM was fantastic (Sam was our GM). The last room also had one of the best story highlights I've experience so far in an escape room, and was a subject of fun for our family afterwards! Ultimately though, there's a few things that keep me from recommending this room. One of the puzzles in the first room involved looking at some visual clues to see whether you succeeded or failed, but was actually very spotty on implementation. We were trying different combinations and some seemed to trigger the bad state correctly, but other times, nothing happened. Eventually our GM had to nudge us past what felt like a broken puzzle. The other thing I didn't like is that this room felt more like a series of tasks as opposed to puzzles. Again, very thematic and well implemented, but didn't make me feel like I accomplished anything. Ultimately because of those two things I cannot recommend it, and would even point someone towards their older and less techy Down the Rabbit Hole as a better alternative. If they fix that first puzzle I would put it back into the recommend category, as it is a very thematic and cool room.
Not at all
497 escape rooms
A fun game with some nice uses of technology. Not the most super duper cutting edge stuff but it all works well enough and I found the experience entertaining. Requires a lot of communication and coordination among the group. Not the greatest puzzles, but not the worst. I wouldn’t say go out of your way to play it, but if you are in the area, it is a fun room.
No
Easy
High tech
2
Not scary
11
No
No
Somewhat
Yes
Easy
73 escape rooms
Such a fun wizard room. It has a lot of different puzzles than I think we're used to in magic rooms and I loved it.
Not scary
268 escape rooms
Tech is a little too finicky so plan to be very patient and frustrated, but the overall theme was fun. I didn’t feel like this room had many puzzles so expect more immersive atmosphere than actual puzzling. I’ve seen this theme executed much better elsewhere so I hope they add some actual puzzling in here.
63 escape rooms
Room was amazing and our game master was incredibly nice.
High tech
741 escape rooms
We'd played Pandora's Box earlier in the day, and it was solid just like the other rooms we've played at Trapped, so we decided to give this room a shot. The room is very goofy, and we laughed a lot, but it was due more to the fact that we were exhausted and slap happy than that the room was particularly funny. There were some elements of humor which I thought were the only redeeming qualities of the room. In my opinion, there are only two puzzles in the whole room. For everything else you're basically following instructions. Also, the tech is kinda janky and there's more reading than I prefer in an escape room. This is the fifth room weve played with Trapped, and the first one we didn't like.
718 escape rooms
Really fun and immersive storytelling. Unique flow that allows players to enjoy the story at all skill levels. Beautiful set. Great staff.
Syd is awesome!
18 escape rooms
Wish the game was longer because we enjoyed it so much. Great room overall!
Very fun and flowed extremely well.
The mechanics of this room was out of this world. Very impressed.
Staff was outstanding and very into the immersion of the room.
Yes
Great flow and cool twists.
Medium
The game made sense and didn’t require clues. A few nudges from the game master and your set.
Mechanical
4
Not scary
16
No
No
Somewhat
Yes
Medium
223 escape rooms
Definitely my favorite room at Trapped! Decor and story were thematic and appropriate. Puzzles were solid and an even mix for different types. Some minor tech issues in our game with multiple sections, and some frustrating moments. Still a solid experience and great decor. Highly recommend for a group of 4! 😄 3/4 trials in 59 minutes as a group of 4!