
rinskin
254 escape rooms
Crazy that the Vatican sent us all the way to St Kilda for this. The last remaining Rush room for me to complete and an honest to god (the devil?) good one. Nothing really reinventing the wheel here but some solid puzzling to be had nonetheless. The room was set up for spooks and scares with the classic dim lighting, scary paintings, disconcerting props etc. Advertised as the scariest of their horror experiences I personally found it maybe a bit tame? However, if you too happen to have a very jumpscarey partner this room is probably spooky enough for them. But for me? Could give a little more especially given the IP it’s based on. Unfortunately, we managed to accidentally work out a lock early on which set us off on the wrong path a little. Thankfully our very kind GM stepped in and told us to ignore it and continue in another direction. At last, my Rush quest meets its end. Until next time friends (squid game room).
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
Mechanical
Ideal number of players
3
Scary
Spooky
Minimum age
16
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Easy to find location
Yes
Parking
Medium
Safety
Yes






