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You are undercover DEA agents in the middle of a special operation. You recently got word that the leader of the Juarez Cartel liked the product you sent him, and now he wants to meet up with you. The Juarez Cartel is known for their dangerous and brutal antics, so, if things start to go south, it may be too late.
28 escape rooms
Sorry β but just NO. This game was not it! As others have mentioned, the game started off so well but it just goes downhill from there, and fast. Very underwhelming and anticlimacticβ the game doesnβt flow well at allβ¦ This room has so much potential, structure just needs re-envisioning on how the story plays out, especially with the props displayed in the room.. Very cheap ending as well.. Thatβs all I have to say.
No
210 escape rooms
First room I did at this 60Out location. Super fun and very immersive. Its less puzzles and more an experience but fun nonetheless.
Never had such an immersive experience like this. Also haven't done this type of theme yet.
Amazing. Very immersive
Shy was the best. Very fun and super kind!
Yes
The atmosphere and puzzles were different than normal rooms.
The room was plot driven and well integrated.
Medium
At some times we were confused on what to do but I think it is because my group was expecting a memorially puzzle based room.
Mechanical
Very low tech but a nice low tech!
4
Spooky
Not horror but a few jump scares.
15
No
No
Somewhat
Not very due to the impressiveness and the objects on the ground.
Yes
Limited
Only a few parking spaces but expected for LA
12 escape rooms
There were so many irrelevant props. The sorry made no sense. It was so confusing because of the amount of props that arenβt needed. I wouldnβt recommend this room. Itβs not worth it
Sorry didnβt make sense
So many irrelevant props that confuses you and makes you loose time
The staff was awesome
Easy
57 escape rooms
Started off cool but terrible! The worst escape room our group had ever done, was such a huge letdown. They didnβt check to see all hints were properly placed, and none of the clues made sense and we finished the room in less than 30 minutes. They modified the room from what it used to be (back then with more puzzles and challenges) but left all the props and decor there without any change to the gameplay. It was just terrible, donβt recommend. Put some TLC back into the room!
57 escape rooms
Horrible room with easy and lame puzzles. Confusing and broken puzzles
356 escape rooms
Definitely an interesting start, but the room really showed its ages. Itβs kind of sad that instead of fixing the puzzles or replacing the props, they just left them in the room and turned into red hearings. The room was pretty short and had less puzzles than normal rooms. Itβs still a unique experience but it would be so much better if thereβs more to do. Would only recommend it if thereβs a huge discount.
Easy
High tech
2
Not scary
Yes
No
Somewhat
Yes
Easy
88 escape rooms
We had a lot of fun in this room. The design is great specially the beginning felt unique. We did this room years ago, so I donβt remember the puzzles very much but I do remember them not being very difficult. Mostly it was a cool space.
73 escape rooms
This was kinda lame. Puzzles werenβt very creative. Some were non functional. Felt like I wasted my money on this one.
126 escape rooms
I liked the production of this one, cool begging, great set! Definitely puts you in an atmosphere and creates suspense.
Yes
Medium
Mechanical
4
Spooky
No
No
Somewhat
No
Yes
Easy
232 escape rooms
Perhaps the most underwhelming of the 60out games we have played. Multiple red herrings, irrelevant props and decor (maybe retired puzzles?). Very visible locks which were not part of the gameplay yet not marked as irrelevant. The story was weak and the gameplay languid and confused.
No
Medium
No
No
Yes
Easy
βThough Cartel's not quite my cup of tea, I do want to... extend gratitude... for the game creatorsβ
β[Sometimes hokey, but] built tension through immersive design and delivered an exciting adventure.β