a
atlasbrulio
27 escape rooms
Very cool puzzles, lots of fun exploration to it. They used the space really well and it felt like we were making new discoveries with previous info.
Gameplay
Atmosphere
Customer service
Easy to find location
Yes
Very Positive (66 ratings)
Mark as done to rate
The imprisoned evil spirit known as the “Death Prophet” has entered the magical school through sorcery and stolen the Divine Artifact known as “The Deathly Grail” from the Headmaster’s room. If the Death Prophet succeeds in gathering all the Divine Artifacts, it will gain the strength to break free and cause great calamity to the world. You and your fellow wizards must travel from the Room of Teleportation into the magical prison to retrieve “The Deathly Grail”. Ready for a magical adventure?
All ratings (66)
Very Positive
a
27 escape rooms
Very cool puzzles, lots of fun exploration to it. They used the space really well and it felt like we were making new discoveries with previous info.
Yes

53 escape rooms
This was a cool room in regards to atmosphere and theme, however the puzzles in the second room were a little cluster biffed. We for the first time in any room needed the very awesome and helpful Game master to help us through quiet a big portion of the second room. Quiet a tilt inducing room, but still cool!
No

19 escape rooms
Super cool puzzle w/ 3 rooms! Bookshelves were sick and the final boss was cool to defeat! Loved playing w/ the wands!!
Great! Lots of straight forward puzzles and 3 rooms!
Super cool! Speakers pretty tough to understand but pretty good !
Staff were fine !
Yes

176 escape rooms
Nice aesthetics. 1 or 2 confusing puzzles but nothing too crazy.
Yes

276 escape rooms
At first glance I found The Secret Chamber to have the potential to stand out in a theme that is already so over-saturated in the industry but as the game wore on, it began to lose its footing a bit towards the middle. A really clean set is what drew me in, all the props, decorations and details looked amazing and exactly what you’d hope for in a brand new escape room. The storyline was pretty standard wizarding stuff, goblet, magic, quest etc with the theming drifting a little medieval at times? Strange but not silly. However the difficulty and overall absurdity ramps up once you enter the second room and the flow becomes multilinear. There were certain leaps in logic that kept us scratching our heads for about 30 minutes of the whole experience. From a long-winded music puzzle to being given 44 different laminated tokens all at once, the chamber went off the rails very quickly. The room finished strong with some clever lighting and tech but couldn’t save the second act unfortunately. Solid room for a younger demographic who may struggle with the difficulty spike. 6.6/10 🔏🧩
No
Medium
High tech
Healthy amount of locks too.
3
Not scary
14
No
No
Not at all
Yes
Limited

251 escape rooms
An interesting room this one combining aspects from a range of fantasy worlds including Harry Potter, Game of Thrones and Twilight, the combinations of which should have probably pre-warned us this room would be a bit messy. It feels really well decorated with the set immediately wowing us as we walked in, so much stuff to interact with and puzzles to solve. Unfortunately on further inspection this isn't really the case with so much stuff glued/cable tied down and not actually a whole heap of puzzles to work through. The storyline was also fairly baffling to us and when we got to the final room we were still fairly confused as to what we were meant to be doing within the story which left us a bit less than satisfied. A couple of personal gripes with fake books having "sample text here" labels and the sheer amount of hot glue, for a new room it really feels the workmanship has fallen to the wayside. A little more care and a focus on puzzles and story would've done this room wonders but unfortunately it fell a bit flat for me.
No
Easy
High tech
4
Spooky
14
No
No
Not at all
Yes
Limited
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