Witches Hollow was a delightful game. Our group of 4 (3 enthusiasts and 1 newer player) escaped in 46min using a divide-and-conquer approach to the room's nonlinear game design, so not every player participated in every puzzle. That was fine with us, but if you're looking to be involved in every puzzle, you'd really only need 2 players. This room is primarily tech-based, with one mechanical lock that still makes sense immersion-wise. Lots of different puzzle styles, meaning everyone can play to their strengths. My favorite things about this room were:
1. The choice you make in the beginning has an actual impact on the story
2. The ending felt so special
3. The acting was spectacular and we thoroughly enjoyed the character interactions
If you HAVE to pick between Stained Hourglass' two rooms, I would personally choose Boring Office, but both games are absolutely wonderful and you should definitely play both if you can.
Special shout out to our GM who, in addition to being a wonderful actor, wore a KN95 during our visit, making our covid-conscious group feel extra safe and welcomed.
Live actors
There is live acting, but the actor is not in the room with you
Accessibility
The final room is not accessible with mobility aids; hints are audio, not captioned; two moments require crouching, but not every player needs to be able to crouch; we did not see any air purifiers