Super immersive room with fantastically fun puzzles! Not your usual Western room, complete with an impressively interactive set, engaging and entertaining puzzles, and a super cool ending. Definitely one of Countdown’s most immersive games. Had a lot of fun getting into character!
We did this room as a team of 2 and it was very difficult with just 2 people; we would not have gotten out in time without the help of our GM. Definitely better suited for a team of 4 or more people. Well suited for families.
(As for merch, Countdown does not have any merch at this time.)
Very mixed on this—the puzzles themselves were absolutely a blast; novel, fun, engaging, & the puzzle mechanics were super unique. But, signposting for puzzles was very lacking. Many red herrings, yet at the same time some puzzles asked you to think about things that seem (and should have been) mundane.
Fabulous, immersive set. Countdown excels at atmosphere and vibe. Probably one of their most immersive rooms
GMs and hosts here were great. Our GM Jenna was fantastic, did an excellent job of guiding us when needed and was an overall lovely person
Particularly interesting or different
Yes
The puzzles alone make this room worthwhile. So many novel mechanics and designs that I had never seen or done before—and they are such a blast to do. This one is not like other standard Western rooms!
Medium for a group of 4+
We were a group of 2, and it was definitely hard. We needed several hints and we likely would not have gotten out in time without them.
The unclear puzzle flow and amount of filler items largely contributes to the difficulty
Lots of the puzzles are very high quality in terms of tech. Still some key and combo locks. Ending was immersive and cool, but a little bit clunky and anticlimactic
Not recommended for a group of 2 (unless you are very willing to receive hints often)
Fun spooky vibe! Mostly from the dimly lit nature of the set
Physically active
Somewhat
Climbing, crawling, and movement necessary
Accessibility
Not very; several stairs and steps, climbing and crawling required, dimly lit room