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Permanently Closed - Dr. Walter Brandt is a high-ranking chemical weapons specialist for the United States government, part of a secret department that is only recognized by a series of mysterious numbers and letters. He has been developing powerful viruses capable of eradicating enemy forces with swift pace and deadly accuracy. Foreign powers have noted Dr. Brandt's work and have recruited him to develop a powerful virus capable of killing their enemies in hours. He has gone rogue and has become a threat to the US and potentially the entire human race. You are a team of scientists investigating Dr. Brandt's abandoned laboratory. You've been tasked with finding the only known antidote to virus TS-51 before it gets passed into enemy hands. However, during the investigation a clumsy member of your team bumps into a shelf, sending vials of the highly contagious virus crashing to the ground. One of them breaks and sends plumes of deadly vapor into the air. Immediately, everyone is infected but that isn't your biggest problem. The chemical detection sensor has picked up the threat and shut down the facility. Total decontamination will begin in 60 minutes (eliminating all biological organisms inside)! Your only chance of survival is to scour Dr. Brandt’s laboratory to find the antidote. He has hidden it from the government through a series of riddles, puzzles, and codes that only the smartest can figure out. If you do not find the security override code and antidote within 1 hour the facility will self-destruct, and there will be no escape. Rely on your team, intellect, and keen sense of observation to solve the riddles and unlock the secrets to find the antidote and to escape the facility. Time is of the essence. Do you have what it takes to defeat Dr. Brandt and save yourselves and the World from destructive chemical warfare?
10 escape rooms
I solo’d this room, so I could compete with my friend in another state (see who gets the better time). I liked the room. Overall something that would be moderate for a group of people, and I think it is a good starter room for people who might be afraid of escape rooms since it is well lit and not scary at all.
55 escape rooms
Another one of my favorites of all time. I’m a sucker for anything science-related. Interactive puzzles to stimulate my inner science geek.
28 escape rooms
We had fun in this room, but it is probably our least favorite of the rooms we’ve done at Escapology. This is partially due to the fact that we were given a clue past the stage we were on which confused us and we later had to way backtrack. It is also more “sciencey”, so even though it is labeled as their easiest room it is the one that took us the longest.
No
Medium
Mechanical
4
Not scary
8
No
No
Not at all
Yes
Easy
24 escape rooms
Easy and very good introduction room, it’s fun.
Yes
Easy
Mechanical
Not scary
No
No
Not at all
Yes
Easy
90 escape rooms
Felt like an out of the box, generic game. Nothing super special, but it was alright
3
39 escape rooms
This room is decent. I’d say it’s good for beginners but the set design is nothing special. I would recommend doing something different but this room isn’t that bad
66 escape rooms
A very easy room that’s great for beginners. We escaped way too quickly which is a big detractor for me. The room is your typical lab with an overused storyline. The puzzles don’t quite fit the immersion either.
Yes
101 escape rooms
Very simple room, perhaps suited for first-timers looking for a brief introduction to escape room concepts. Set design is present, but not too much to be overwhelming