Overall, this was a high quality room. Three factors limit it from hitting the all time highs: technology bugs (nothing game breaking, but enough to cause players to question if tech is in the way), easy confusion on what puzzle is solvable, and theming. The puzzles were well made and varied leading to many moments of excitement and fresh brainstorming. Without hints, we would have stalled in misinterpreting the current puzzle focus because of every puzzle's availability in and overlapping way. Overall, a great experience to have, but it is not one that brings and 'ah ha' moment that you will talk about for years. Even then, it was still well enjoyed and comparatively great.
The puzzles were varied and maintained interest very well. However, the multiple overlapping clues and puzzles become distracting easily leading to the need for hints to bring you back to what is a fairly linear path. The path is fun, but the movement through it makes it unclear when you have what you need to complete it.
A very well themed room. Nothing cinematic, but it has a consistent plot and devices.
Amazing staff make this a better than average room
Particularly interesting or different
Yes
It was high quality with good puzzle variety
A simple story but unique and well executed
Puzzles had moments of challenge in a few different ways. The greatest challenge is understanding when a puzzle is solvable which is problematic. If that were taken away, this would be solidly medium difficulty.
Most of the technology is well orchestrated but we did have two issues that resulted in us developing fristration in knowing if a puzzle was bugged or we just had an answer wrong. In the end, it was us, but when technology becomes an easy scapegoat due to prior issues, that impedes quality.
This is a hard one to pin. We had two and immediately felt it was intended for more with how the game was introduced. But then, puzzels are linear. It is built to ensure everyone does something, but it certainly has high and low moments. Many complain about lack of actionable steps four can do in the first area, but more would have helped us see a few things faster. 3-4 is probably right.
Be aware of the theme and alcohol
One players hint system stopped working and registration had a bug
Physically active
Somewhat
Short ladder and crawling
Accessibility
Fairly accessible for an escape room, but many puzzles rely on movement to complete, so xmthose with challenges to mobility may have a hard time enjoying