
SaoirsesDad
321 escape rooms
I loved this room but there was an issue which, in my mind, should have been expected and changed. In every room that has a clock in it where the time has been set and doesn't change - what do you do? You use the time to try and open a lock. Escape Room 101. Well, in this room, you are expected to use the dollhouse clock at a later point in the game (when they point it out) and open the lock then. We opened it too early and this threw off the room to the point where the GM had to stop us and refocus our path. A minor quibble on a really great room but it has bothered me ever since. The story itself is great and you really get a great feeling of dread as you play. The video element incorporated into your game is a very nice touch. The setting is suitable mysterious and foreboding. The majority of the puzzles are well thought out and executed. This was my favorite room of the three that we played that day!
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Hard
Game tech
High tech
Nice mix of both!
Ideal number of players
4
Scary
Spooky
Minimum age
12
Was anything broken?
No
Live actors
No
Physically active
Not at all
Accessibility
Very accessible
Easy to find location
Yes
Parking
Easy
Safety
Yes



