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You, the Elite Client Response Team, have been dropped at the Dark Wyvern Mining compound with the utmost of secrecy. There has been a catastrophic electronic warfare event that compromised our 300 years of operations! Your task is to enter the surface office and gain access to the primary control center within the mountain. There are only rumors surrounding this, but this may be one of the largest mine complexes in the world. Once there, you will need your tactical skills to intervene. I have been told that they are dealing with an unintended consequence of the attack, in that it released an aberration of nature that has been held behind a specialized containment field deep within the mountain. One last thing… can you keep from spreading ridiculous tales of what you see in the depths? We know the average miner is shorter than you or I…and so what?! Best of luck!
All ratings (43)
Very positive
Gameplay
Mostly positive
Atmosphere
Very positive
Customer service
Mostly positive
1 escape room
The room itself was great. Lots of fun puzzles and some pretty cool teamwork opportunities. One problem… We asked if we could do another room immediately afterwards when we saw that there were several bookings open on their website. The manager made us sit out in the lobby for 40 minutes, until all the booking times had passed and then came out to tell us that — because all the booking times had passed — we could not do another room. It was super disappointing to spend 40 minutes waiting only to be told we could no longer do another roo
m. At the end of the day…good room, really bad customer service.
13 escape rooms
The room master left the challenger stuck in the first room for 20 minutes. We looked at the hints on the screen about five times throughout the game. I wonder if the game master is slacking off. We are not good at English, so it was difficult for us to understand the hints, and we were unable to reach the final puzzle. The game master must know that we do not understand English because we heard the same hints over and over again. We still could not understand it, so we asked him to display it on the screen, and he did for the first time. However, the color of the background and the text did not match well, and we could hardly read it. First of all, the screen was so far away that I couldn't read the text. There were many gimmicks along the way that we did not understand why they moved forward. It seemed that the master had just moved forward without any explanation to us. It was not clear why the gimmicks along the way were the answers. The only good thing about it was that the rooms were luxurious. If we had not reached the end and the time limit was reached, we were kicked out of the room. What was waiting for us when we reached the end, and did we have to try again? I have played over 500 escape rooms in Japan and the US, but the game master's attitude here was so bad that it would have been much better if they had left the room unmanned and provided a hint book. The game master of this room just didn't seem interested in entertaining the challengers. 最初の部屋で挑戦者が詰まってから20分放置するルームマスター。我々がこのゲームを通して画面に映ったヒントを見たのは5回程度でした。ゲームマスターはサボっているのでしょうか。我々は英語がうまくなく、ヒントの理解も難しく、最後のパズルに辿り着くこともできませんでした。同じヒントを何度も繰り返し聞いたため、こちらが英語を理解していないことをゲームマスターはわかっているはずです。我々はやっぱり理解できなかったため画面に表示するよう依頼して、初めて画面に表示してくれました。しかし、背景と文字は色の相性が悪く、読むことがほとんどできませんでした。そもそも、画面が遠く文字は読めませんでした。途中で何度もなぜ先に進んだのかわからないギミックが多くありました。我々に説明もなしにマスターが勝手に次に進ませたとしか思えませんでした。途中のギミックはなぜその答えになるのか理由が明確ではありませんでした。部屋が豪華なのだけがとりえです。最後まで辿り着いていない状態で制限時間になったら部屋を追い出されました。最後まで行ったら一体何が待っていたのか、もう一度挑戦しろということなのでしょうか。私は日本、アメリカで500を優に超えるエスケープルームを遊んでいますが、ここのゲームマスターの対応はあまりに酷く、無人でヒントブックを置いてくれた方がはるかにましです。この部屋のゲームマスターは挑戦者を楽しませる気がないとしか思えませんでした。
The room master left the challenger stuck in the first room for 20 minutes. We looked at the hints on the screen about five times throughout the game. I wonder if the game master is slacking off. We are not good at English, so it was difficult for us to understand the hints, and we were unable to reach the final puzzle. The game master must know that we do not understand English because we heard the same hints over and over again. We still could not understand it, so we asked him to display it on the screen, and he did for the first time. However, the color of the background and the text did not match well, and we could hardly read it. There were many gimmicks along the way that we did not understand why they moved forward. It seemed that the master had just moved forward without any explanation to us. It was not clear why the gimmicks along the way were the answers. The only good thing about it was that the rooms were luxurious. If we had not reached the end and the time limit was reached, we were kicked out of the room. What was waiting for us when we reached the end, and did we have to try again? I have played over 100 escape rooms in Japan and the US, but the game master's attitude here was so bad that it would have been much better if they had left the room unmanned and provided a hint book. The game master of this room just didn't seem interested in entertaining the challengers. 最初の部屋で挑戦者が詰まってから20分放置するルームマスター。我々がこのゲームを通して画面に映ったヒントを見たのは5回程度でした。ゲームマスターはサボっているのでしょうか。我々は英語がうまくなく、ヒントの理解も難しく、最後のパズルに辿り着くこともできませんでした。同じヒントを何度も繰り返し聞いたため、こちらが英語を理解していないことをゲームマスターはわかっているはずです。我々はやっぱり理解できなかったため画面に表示するよう依頼して、初めて画面に表示してくれました。しかし、背景と文字は色の相性が悪く、読むことがほとんどできませんでした。途中で何度もなぜ先に進んだのかわからないギミックが多くありました。我々に説明もなしにマスターが勝手に次に進ませたとしか思えませんでした。途中のギミックはなぜその答えになるのか理由が明確ではありませんでした。部屋が豪華なのだけがとりえです。最後まで辿り着いていない状態で制限時間になったら部屋を追い出されました。最後まで行ったら一体何が待っていたのか、もう一度挑戦しろということなのでしょうか。私は日本、アメリカで100を優に超えるエスケープルームを遊んでいますが、ここのゲームマスターの対応はあまりに酷く、無人でヒントブックを置いてくれた方がはるかにましです。この部屋のゲームマスターは挑戦者を楽しませる気がないとしか思えませんでした。
362 escape rooms
Great room! Loved the genre busting theme! It felt like a real excavation adventure into a fantastical mine! It’s also 90 minutes so there is more time to breathe, solve puzzles, and soak in the scenery. The transition, while really fun, broke on us, which was super unfortunate… Puzzles were good, but the game was very lock heavy. Locks on locks on locks… and also one clue is literally wrong and made one puzzle unnecessarily frustrating. It certainly didn’t help that it led us trying to put that wrong combination into 4-5 locks at the same time… There are fun wow moments and the set design is excellent and immersive. Our group had a lot of fun! One particularly smart puzzle kept our partners very involved! Would recommend digging up this one if you’re IN the area!
Yes
Hard
Mechanical
Not scary
A little dark and maybe spooky because of the darkness, but not really scary at all
Yes
Our transition room broke because a tablet screen froze…
No
Not at all
Color
No
Limited
9 escape rooms
I really like the thought behind the set design. There are alot of locks that need to be decoded which wouldn’t be so bad except for that all of the puzzles seemed very sequential. There were times I found myself not doing anything as the other members of my team were solving something; we don’t like to crowd each other.
4 escape rooms
Loved it - it was a serious challenge, but I never felt like the room was frustrating. The set is amazing and detailed, this is a truly immersive room with a lot of “wow” moments. If you’re experienced with escape rooms, this is a “Do not miss” experience
Very very challenging room, but I loved it (even though we didn’t make it through some of the final puzzles). Loved the progression and storyline, the puzzles were detailed and varied. If you aren’t familiar with the flow of escape rooms, this might be a frustrating room.
The room is very immersive, every set is detailed to a level I haven’t seen before - the special effects were great, there were a lot of impressive moments
Our game master was great - thanks Kyle!
Not scary
Yes
139 escape rooms
Rating: 2/5 I really wanted to like this room but it ended up being frustrating and disappointing. The set design is wonderful, it was very immersive and felt real enough, I loved the transition between areas which included special effects. However, the puzzle design is where the room falls short. Many of the puzzles lacked creativity and there were just too many locks (padlocks and number locks). Some items required multiple locks to open or we'd open a locked box just to find another lock inside. My teammate jokingly called the room, "lockception." It's usually older, 1st generation rooms that rely a lot on locks, but this is their newest room and most other places have advanced to more creative puzzles. There were also some flow issues, no structure to the searching, we had to try the same combo on multiple locks until we found the right one, and after over an hour of lock puzzles, we were just over it. It's only a 90 minute room because they added so many locks to open. It also didn't help that the game master had no way to hear what were doing so he had no idea what we solved already when we asked for clues, the only communication method was a 2-way radio, but this may have been a temporary issue when we played it.
Yes
The progression of the room and set design were interesting.
Hard
High tech
5
4-5
Not scary
No
No
Not at all
Yes
Limited
127 escape rooms
Overall, a really fun game! The set was pretty and there were some puzzles that I really enjoyed/hadn’t seen before! Highly recommend it! And the employees were super professional/friendly!
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“Dark Wyvern was a standout escape room for Indianapolis. “