
CaptainN3mo
94 escape rooms
I am so torn with this game. There are some great elements and some awful ones. The environment is probably the best that PanIQ has to offer, and there are no locks. Some of the puzzles are well-clued and well-designed, and quite fun in general, while others are impossible to solve without clues- there is one puzzle in particular that the game master admitted no one can solve without help. Still a game worth playing, it falls a bit behind the Red Wire and is definitely better than Cartel Crackdown and Insane Asylum. Like everything else at PanIQ… go play this if you’ve done all of the better Boston games already.
Gameplay
Puzzles were either well-made and well-clued or impossible to figure out without clues.
Atmosphere
Second room was particularly good.
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
3
2-4
Scary
Not scary
Minimum age
11
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Ducking and stepping onto an elevated surface.
Easy to find location
Yes
Parking
Limited
Safety
Yes






