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28
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jake tirsch
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Experiences (28)
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Escape rooms (5)
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Mogollon Monster: Scouting for Arizona's Bigfoot
The Nemesis Club
Escape room
IRL
This room was great. From going through a “hidden” door to get to the place, and then entering the room, the atmosphere was always there. The story was great and it flowed. The puzzles were good, but the hardest ones were just looking around in the room for stuff, or that a sensor wasn’t working fully properly (in reality it was likely the Gm slowing us down by not pressing a button on her end). It is a little bit scary but not while you are actually playing in the room and solving puzzles. Overall it is a great room and an amazing atmosphere, but the puzzles themselves could be a little bit better
The Bridge Between
Quest Tavern
Escape room
IRL
This is by far one of the best rooms I’ve done in a while. The Gm was very welcoming and funny. The room as a whole had many puzzles, and all of them were hard to solve, but still intuitive. This is a hard room. My group of five is good at doing rooms and this was the first in a while that it was close. This room felt like it was going and going and every-time I thought it was over it just kept on going. The ending was very memorial and satisfying.
Poison
Kadabra Escape Room
Escape room
IRL
This game is great. From the start you are immersed in the thrill of a good designed room. The rooms kept on going and going. The puzzles were all fun to do and weren’t repetitive. It is an 80 minute room and my group used all 80 min.
Lord Of The Swords
Maze Rooms - Tarzana
Escape room
IRL
Not a big fan. The set was ok, and nothing was too out of place for a room of this quality. All of the puzzles were very easy, yet there was one puzzle (that my group spent half the time on) that I would consider almost impossible without a hint. For story, it was ok, but it never really mattered. Throughout the whole room, it felt like we were gonna reach this vast treasure and it was going to be great, but in reality the room ended and we didn’t even know it. The room ended with the GM going through the door and congratulating us and my whole group was confused at why it ended so early and that it ended at all. TLDR: the room is ok, nothing really stood out to my group, it’s good for less experienced escapists, and the ending is very, very anticlimactic
Altamira (The Cave)
101 Escapes - Westlake Village
Escape room
IRL
Only one room. Many elements of the room were worn down. Some of the writing was almost unreadable. One of the people in my group literally pulled open a lock using minimal force. It’s a dark room and my group of 6 were only supplied with a lantern, and it was almost dead. Almost all props are worn down. One of the puzzles require you to look at a group of drawing but most of them are very faint and require you to put the lantern basically on top of it.
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