Heresy: 1897Doors of DivergenceEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
Madness: 1917Doors of DivergenceEscape roomIRLWe did 1897 and 1917 back to back. The atmosphere and performer interactions for both were very well done. 1917 had a few technical issues and puzzles that had some apparent design flaws, which ended up causing quite a bit of confusion and wasted time. There's also at least one puzzle that doesn't fit the atmosphere of the story, which our group struggled with. We ended up having to get assistance in moving forward so we could continue. While the overall concept and storytelling are great, the actual hands-on parts were very mixed and I'm not sure I'd recommend this.
InariTimed OutEscape roomIRLThis was a fun change of atmosphere with some interesting and unique puzzle sequences. It’s easy to miss something or overthink a puzzle, as we did 😅
The DigEscape the Room - RittenhouseEscape roomIRLThis was not a good experience. Pricing was confusing and resulted in our group organizer being charged a rate much higher than other places. Puzzles were unintuitive and often required non-obvious connections to solve. We ended up running out of time while working the final puzzle.