Haunted Escape RoomVirginia City Escape RoomEscape roomIRLThe best part of this room is the theming. It was dimly lit with old/antique items that really fits the whole ghost town area. There were a surprising number of high tech puzzles in this room, however some were finicky to operate. The puzzles were a bit disjointed and some elements were worn which made it difficult to see some things. The game host was very friendly but did not seem to want to explain or know how to explain a puzzle we asked about. The room is also missing basic like GM cameras, and we were given a walkie talkie for clue as needed, but it was dead
BiohazardDeadline Escape Rooms 2Escape roomIRLThis is a good addition to the deadline lineup! The theming was good and there was a good mix of tech and mechanical puzzles.
Midnight at Dark HallowEscape 36Escape roomIRLThis is the best game at this location with a good variety of puzzles with less reliance on mechanical locks. The theming is adequate for the story. There are some puzzles that are not intuitive/ seem to rely on happenstance but the GM was attentive and provided nudges in these situations. We were close to the end but running out of time - the GM kindly offered a few extra minutes for us to solve the last puzzle which was very nice.
The U-Boat: SinkingBreak Through RenoEscape roomIRLThe room has great theming, but like every room at this location the puzzles are super finicky and do not work properly. We wasted 10 minutes on on puzzle to the point we asked for a hint, only for the GM to tell us we were correct but we needed to jiggle one item so it would register properly. There was another portion where 2 sensors did not activate and the GM had to manually progress us. The GM also told us after the game that the audio in our room was not working and would have given us additional information for the game, but they were unable to fix it... Would have been nice to have that information while in the game...
The Centurion HeistBreak Through RenoEscape roomIRLWithout too many spoilers: It was clear some elements were broken /non functional such as the lock mechanisms on the "safe", the fog machine was horribly underpowered for the task... And the room was clearly not reset properly ( a hidden door was wide open upon entry, and the GM apparently noticed and then locked us out of the safe after we had already entered so we had to re complete the puzzle. We we reentered we found the hidden room closed. Some of the puzzles made no sense and were clearly arranged just to waste time /be stumbling points.
Eldritch EmporiumEscape OpsEscape roomIRLBeta tested this room quite some time ago, it was amazing then and I'm so glad it is finally open! Awesome puzzles and theming
Borderlands: Tannis's LabRed Door Escape Room - Las VegasEscape roomIRLThe room theming is amazing and the art is on point. They worked with gearbox and the original voice actors and it really shows in the level of detail. This room is fun and is, and perfect for a Borderlands fan. I would say some of the puzzles were not super clear on if they had been completed or if there was still more to do, so it would have been nice to have a bit more obvious indicators.
SurviveRed Door Escape Room - Las VegasEscape roomIRLA nice post apocalyptic theme, with the added element of needing to be quiet. The theming is done well but the room is a bit small. Definitely better for small groups. Very mechanical lock heavy, but there was a nice variety of puzzles.
The Battle for BritainEscape PlanEscape roomIRLA very good puzzle room with nice theming. There were some nice elements that were crafted for the room that made it unique.
cQ OrigenesclueQuestEscape roomIRLThe room itself has interesting theming and a good variety of puzzles. However our visit was anything but a good experience. The GM was clearly attentive but was overly quick to jump in with hints even though we had not asked and was quite intrusive. When we got towards the end of the game we were missing a required piece which prompted the GM to say there had been some "sabotage" and he would help us out. We are guessing a piece was missed when setting up the room, they did not have a spare, and any overrides did not work, as he came back and indicated there were more significant issues, paused our time and then switched us to their other CQOrigenes room. They had set this room to more or less match what we had already completed and we continued where we left off. However, on the final puzzle, this room also failed and we were told "I have permission to (initiate final sequence)" and we were met by the GM who have us a recap of what should have happened and he thanked us for our patience. We requested a partial refund and he asked for a manager to assist. The manager was apparently not authorized to assist with our request and told us to contact customer service and detail the issue to "maybe" get a refund. This was rather annoying as they knew full well both of their rooms failed but still expected us to explain what went wrong. The manager also kept saying that "this room is high tech" as if that was a valid reason for both to fail and completely ruin the experience we paid for.
The Bank Heist - CLOSEDEscape Stirling - MurrayEscape roomIRLNot an escape room but a very good puzzle room, where the aim is to get as much money as possible. The theme was fitting and the puzzles had a good range of difficulty.
The Cabin - CLOSEDEscape Stirling - MurrayEscape roomIRLThis room had a nice mix of puzzles with a good level of difficulty. The theming was a bit low quality in spots, but still fit the theme.
Witchcraft & Wizardry - CLOSEDEscape Stirling - MurrayEscape roomIRLThis room was quite easy, but had many fun puzzles with a combo of mechanical and high tech. The theming was also spot on and very detailed.
Radio NowhereCase Closed EdinburghEscape roomIRLLess of an escape room and more of a puzzle room that is fully focused on experiencing the story. Very fun, non-linear and not lock focused.
RitualEscape Reality - EdinburghEscape roomIRLThe room has great theming and a good story, especially with the scene setting at the beginning. There was a nice variety of puzzles and some unique elements
NosferatuEscape Reality - EdinburghEscape roomIRLThe room is pretty linear and doesn't have very robust theming (simple, older style of game), but it still had a nice mix of puzzles.
The AnatomistEscape The PastEscape roomIRLThe room was fun with nonlinear puzzles and had nice theming. Some of the puzzles were not particularly intuitive and we needed some nudges, but overall would recommend.
The InspectorsEscape Boats - Galway City CentreEscape roomIRLThis was an awesome room! It has a good story and great theming. There were also elements we haven't encountered in other rooms which was fun.
SOSEscape Boats - DublinEscape roomIRLThis is one of the coolest rooms we have done! The story is a bit weak but the atmosphere more than makes up for it. The puzzles fit the boat very well and there were also surprise elements we have not seen in a room before. Overall very fun!
Baker Street MysteryIncognito Escape Room - BridgefootEscape roomIRLThe room theming was nice for the story, though the story felt a bit disjointed. We've done other Sherlock rooms and this one didn't quite hit the mark in the same way. Despite that the puzzles were still fun and presented a decent challenge. I will say that the room is overpriced. At 45 per person (2 person team), I was expecting more.