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VeganGameGuy
Reviews
V
Morty score
43
Escape rooms
42
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1
11
Wishlisted
9
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VeganGameGuy
Richard C | Digital Nomad (Central Florida = Homebase!)
followed by
TheBear
ooooona
and 3 others
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Experiences (43)
Wishlist (11)
Reviews (9)
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Escape rooms (9)
IRL (9)
Community score
Cinema 7
Will To Escape - Orlando
Escape room
IRL
Brilliant! Perfect amount of tricky and spooky.
Bros for Life: Fraternity Heist
The Escape Ventures - Orlando
Escape room
IRL
Brilliant, bros! A new top 5 for me, and easily the best I've played at this location. Unique, thematic, fun, immersive, light-hearted pure fun! Wide range of creative puzzles which vary in difficulty - quite a few creative takes and choices I'd never seen before. Great mix of cracking codes, locks and physical activity (but nothing physically demanding). Don't leave Orlando without trying this!
Bros for Life: Fraternity Heist
The Escape Ventures - Orlando
Escape room
IRL
Wizard’s Tower
Mystique Escape Room
Escape room
IRL
Lots of fun tech to love, but it's a tough game and (agreeing with another reviewer) one puzzle's solution is incorrect (not a spoiler: "the weapon scroll image"). The negative of this room is it felt like a frantic rush to check off a long laundry list of items, and some enjoyment and plot was lost amidst the chaotic scurrying of our 5-member team. It was a lot to keep track of without a writing device to help. The final puzzle was a let down (basically a "find what's different here video puzzle), after a string of really good ones.
Crypt Of The Vampire
Mystique Escape Room
Escape room
IRL
This room was fantastic. Great vibes and set pieces, very funny/campy gags and voice acting - right up my alley! The final puzzle and ending was very satisfying. This was less chaotic and more straightforward than the Wizard room and a little easier, but not a beginner room. It's mostly linear, which can be a positive or negative depending on your style- I like both kinds to mix it up. (I preferred this room over Wizard's Tower - this was just more fun, but Wizard's had more of a wow factor due to its tech. I loved both and will be back for more!)
Super Plumber Bros.
Epic Escapes
Escape room
IRL
Cute, fun game, perfect for a small kids' party... but too short at full price for anyone but newbies or kids. They should offer a discounted 30-minute price. There were a few technical issues when we played back in March 2024, but it had just opened - hope/assume they fixed those!
出埃及記 [Exodus]
LOST Causeway Bay
Escape room
IRL
This was my first ever escape room. I didn't know what I was in for and couldn't tell how good the puzzles were compared to what I've played since then, but what I can say: this was a rare gem where the story surpassed "fun" and left a lasting, meaningful impact. From escaping an Egyptian tomb, through parting the Red Sea and to final light-fulled corridor of clouds and rainbows and a puzzle involving loving spiritual words ("Peace", "Freedom", "God loves you"...), this game was transcendant. Sorry to see it has closed. I will remember it!
Side Show
New Smyrna Beach Escape Room - NSB
Escape room
IRL
Not good. The woman sat in the room with us (they have no video system). She was not polite, and the puzzles were just children's toys, nothing interesting. We couldn't read some of the clues, and we're overwhelmed by all the red herrings, and they wouldn't give hints, even what games were included on the room. We wasted so much time on things that weren't even part of the game. In my opinion, avoid...
Pandorum
The Escape Company
Escape room
IRL
New owners so I don't want to be too harsh on what they purchased... But this is the most obtuse and dull take on outerspace ever. How do make space boring? More of a slog than "difficult" - and sadly, just not fun. The first puzzle was akin to doing an accounting audit but you don't get paid - you pay them (want to read an excel sheet for 20 minutes for 5 separate locks - book this now!) The most uninteresting start to a game - there was a cool puzzle midway through with some unique elements, but after the absolutely tedious first room, we were all over it by then. There were also errors... Matching colors in one puzzle was important, but for one of the colors they were different tones. We had to get a clue and we were told to match the two "orange" items. But there was only one orange - the other item was yellow... We didn't get out, but we asked for the last puzzle to be explained to us, and the GM said "I honestly forget how to do that because no one gets that far." One final important point - you are not allowed to enter the codes or try the switches on your own - you have to tell the GM what you think it is, and then she "approves" before you input it. Completely breaks the mood and theme. This happens throughout the entire game. Very bad design. Needs reworking, this one...
Cryptid Crisis!
The Escape Company
Escape room
IRL
There were some fun puzzles in this, but a lot was broken or poor quality, and the GM was oddly rude and bossy over the intercom for no reason (but I'm not sure she knew she was being rude, so benefit of the doubt!) . We were scolded for turning on the lights (...why is there a light switch then?), we were told to put something back where it was before (...isn't that part of reset?), and we were asked to "leave the room" after we finished (guess we can't linger for 30 seconds... Ok, got it!). Moreover, not everything was reset when we did the room (that explains why she asked us to reset another piece over the intercom, I guess!). This completely ruined the final puzzle (the lock was just open and the puzzle to get to the lock was left already solved from the prior group). We raised this and got no offer to replay something else or a better discount for a different room. Instead the GM said "I also don't understand this room - I keep telling them they need to fix this. This is why I don't recommend this room... " If your employees are openly discussing how bad a room is, it's time to take it off your website while you rework it. Tons of red herrings. We found out from the GM that they are leftovers from the previous iteration of the game so they just left those puzzles in... Which lead to nowhere.
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