Dragon RealmMile High Escape OpsEscape roomIRLRoom was themed really well and was much harder than most we have done recently but we enjoyed the challenge. We did it with only 2 people, which was doable but probably could have benefited from 3-4 total to help with different ideas and dividing and conquering. This room was described to us as having two clue paths that will converge so there is enough for multiple people to be working on different things at the same time.
Frost Base ZRabbit Hole Recreation ServicesEscape roomIRLVery well themed (as Rabbit Hole always is). On the easier side of their rooms but we still really enjoyed it. A few physical locks but unique ways to get the combinations. Otherwise most puzzles were fairly high tech and novel. As another reviewer said, the hardest part mentally for me was trying to gauge how far along we were and what we had left. I still felt like we had much more to do when we completed the mission and returned to the surface. Note, we were told afterwards that you can request a notepad but are not given one by default.
The Book Of SoulsMystic Escape Room - LittletonEscape roomIRLSome novel puzzles in a well themed linear room. As a pair of experienced escape room players, overall I would rate easy/medium if we had done a more thorough search of the room and the revealed crevices, but could see it being more challenging if you've never seen some of the puzzles before. We spent the majority of our time on the sound puzzle, end puzzle, and chasing our tails when we missed an object. There was one piece of a clue at the end that we did not understand, even after explanation, that also hung us up, trying to connect metaphorical dots that weren't there. There was nothing in the room that required more than 2 people and 2 people felt like the right number of players to us.
Stranger 80’s Vol 2Codebusters 2 Escape RoomEscape roomIRLFun mostly linear room with a combination of mechanical and high tech puzzles. Well themed rooms, except that some was leftover from their Area 51 room so didn't actually make sense in the Stranger Thinks universe. We felt like there was a general lack of story and we were doing puzzles just to do them. Lots of puzzles throughout several rooms that led to mostly number combinations or magnetic triggers. There was a lot of back and forth between rooms. There were a few puzzles that both of us experienced players were puzzled by how we were supposed to know how to do them correctly without assistance. The final door to this room was right next to the guest lockers so towards the end of our room we had to yell at each other to try to be heard over a particularly rowdy group who were retrieving their belongings and banging on our door which was an unpleasant way to end but not entirely controllable by management.
The Hollywood Mystery: A Room NoirConundrum Escape Rooms - ArvadaEscape roomIRLVery linear room. Fairly simplistic but we did spend a lot of time overlooking one of the first really obvious clues. We completed with two experienced players with about 20min to spare. I think you would be fairly bored of you had more than 2 people based on the lower number of clues available.
The Pink PantherMystic Escape Room - LittletonEscape roomIRLWe did this as a team of two experienced escape room artists. It was very linear and fairly easy for us but still fun. We got out with the weekly record with 17 minutes to spare with no hints. Escape average is listed as 35%. It is a smaller room and very linear so larger groups would get bored. There are many key and number locks so this is mostly a mechanical room but we did enjoy that the combinations were all associated with puzzles of some type. There were several puzzles that were fairly novel and fun to figure out though not complex. There was one puzzle output at the end that did not work but we were still able to get out without it. Different from other rooms, don't forget that once you have the diamond you must leave the room for your time to stop!
Wild WestBreakout Games - Orange BeachEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
Wizard’s AlleyEscapeWorks Denver - BallparkEscape roomIRLFun room with very good theming. We completed with two experienced players with 13min to spare and a handful of hints given at the GM's discretion via a wall screen. There were a lot of mostly linear puzzles throughout the multiple rooms, to the point where I thought for sure we were running out of time because we had done so much and there's no clock in the room or time notifications. A combination of high tech puzzles would often lead to a key to open a standard lock to get your next clue. There were a few puzzles that we didn't understand how we were supposed to figure them out on our own, including how to "cast" a specific spell, but we made it through and had fun.
Jurassic EscapeEscape The Room - LittletonEscape roomIRLReally well themed that parallels the movie in many ways. As others have said, not all the puzzles are logical but still fun. High tech but still has some mechanical locks.
InnocencePuzzle Effect - DenverEscape roomIRLThemed well with a unique start. We completed with two experienced players with several hints - some provided too soon as we were actively going to do what they were telling us to do and not long after we received the initial clues. There was a delay on several of the keypads or electronic puzzles so we didn't always know that we had completed a puzzle or what completed it. Some unique puzzles even as experienced players. Lots of keys and locks.