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markh110
5 escape rooms
You can see why this one has been around for a while - it strikes a nice balance between challenging and satisfying. This was perfectly suited for a team of 2 enthusiasts; 6 would be utter madness. I wouldn't go more than 3. Wonderful theme and set, lovely GM'ing by Sadie, and excellent puzzle design! My only critique is occasionally you hit a wall of "which path is next in sequence", but that's less to do with "these components could be a code for multiple things" and more about seeing "what do we have complete information for and what are we missing", which is part of the fun! Things are signposted appropriately once you know where they belong. As a bonus, the rooms were very well air-conditioned even though we did this during a heatwave!
Gameplay
Really great sequencing! I think the only stopping point are when you need multiple small bits and didn't search for them thoroughly enough (but you KNOW when you need them and have to re-search).
Atmosphere
Such a brilliant theme, which ties nicely into the prop design!
Customer service
Sadie was absolutely lovely and very on top of when to give us hints and when to let us just think!
Story
Difficulty
Hard
Game tech
Mechanical
A very touch sensory room!
Ideal number of players
2
Scary
Not scary
Was anything broken?
No
At some point I accidentally changed the walkie talkie frequency and was getting clues from a different room, but that was my fault and the GM came in and fixed in ASAP 😅
Live actors
No
Easy to find location
Yes
Safety
Yes













