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In the midst of the Golden Age of Piracy, pirates, mermaids, and sea creatures rule the ocean. Captain Keyhauler, a fearsome, one hooked pirate in the Caribbean, collects the rarest treasures and stores them aboard The Siren, the crown jewel of his pirate fleet. Recently, Keyhauler has captured Aria the Mermaid. As he celebrates on the pirate island of Tortuga, ye and ye crew sneak aboard in hopes of releasing the mermaid back into the sea. Can ye and ye crew set sail, chart a course, and help release Aria before the Captain catches up aboard The Countess, an even faster ship
All ratings (10)
Mixed
Gameplay
Mostly positive
Atmosphere
Mostly positive
Customer service
Mostly positive
332 escape rooms
Solid pirate ship themed room! A little too dark but since we were allowed to use phone flashlights, it ended up being fine. Donβt necessarily expect a bunch of wow moments, but do come in expecting a good time and a tricky hunt for pirate booty. I enjoyed uncovering all the secrets. Overall, puzzles were good, not too difficult but had enough depth. And dive deep we did to find Aria the mermaid, splish splash!
4 escape rooms
We were ushered in by our GM gave us the basic info, and informed us what we could and could not touch. The "entry room" was already interesting. There was enough to search for due to the nature of the room. Not a linear puzzle like a few places we encountered. We encountered many variations of puzzles and We did not really experience any repeat type of puzzle. The lighting was low. But that did not affect any of the puzzles we were trying to solve.
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