An amazing horror game (horror advisory below, it’s not too scary) that combines a beautifully dark atmosphere,strong scare moments that are all very different from each other, and great puzzles all strung together with a cohesive overarching story that expands beyond the nightmare world the dream is set in (and that’s not even talking about the game’s role in the Chimera Corp Saga as a whole).
This is a horror game, but I wouldn't say it’s prohibitively scary for most players, mostly because of the clear distinction between points to work on puzzles and points to work on scares. That’s not to say you won’t be scared in the puzzle points (you’re still in a pretty creepy atmosphere, though I never found it too offputting) or that the scares are dialed back at all. The only horror aspect I wanted more from was the main character you interact with. They are almost always played comedically (relying on a certain phobia I guess I don’t have to be scary. A lot of people will find this character scary though). Also for such a cohesive game, this particular character is only tangentially related to the main plot and feels out of place.
The gameplay dispersed between scares are great, tying in elements of the world, elements of the overall story, and even evoking some fears (I didn’t know I had) through just the contents of them. They’re also all really fun. Just like how they didn’t let the puzzling take away from the quality of the horror, they also didn’t let the horror take away from the quality of the puzzling.
As I keep mentioning, the game has a pretty cohesive story that gives meaning behind both your own actions and meaning behind the nightmare itself. And both of these plotlines are separate from the main horror things going on. It’s really impressive that it manages to make both of these things very prevalent (in fact, there’s so much going on that until I wrote this I forgot these plotlines were even part of this game).
And if you’re playing the Chimera Corp Saga experience (which you should), this story gets you invested in the characters and world more than I even realized while playing it. The saga is emotionally and dramatically anchored by this game while still succeeding as the standalone horror game of the trilogy.
And then you get to the finale scene. Wow. Everything horror and story is perfect here. The puzzles are at their most phobia-triggering, the atmosphere is at its most foreboding with some great sound they were saying they recently added, the scares are at their scariest, and yet on top of these climatic scares you still have a satisfying conclusion to your own story and an explanation of the dream itself.
I love this game, and I came out of it wishing nothing more than that there was more of it. I have never been more blown away and had as much to say with the quality of a 60 minute game. If you think you can hold up with a mildly to moderately creepy atmosphere and a handful of strong (though not unexpected) scares, go play this game, preferably as part of Chimera Corp Saga.
(Chimera Corp Saga review under my Help Wanted review)
Escape Artist Greenville Ranking
0. Chimera Corp Saga
1. Dark Lullaby
2. Castle Fluffendor
3. Help Wanted
(gap in quality)
4. Starlight Motel
(big gap in quality)
5. Yuletide Magic
6. Classified
(big gap in quality)
7. Dr. Fratelli’s Cabin
8. Inventor's Enigma
If you’re doing the Chimera Corp Saga it’s funny because they never break character until the end of the last game, but they still treat you really well while in character.
Particularly interesting or different
Yes
It is so rare that there’s a game that I really want to give a heart rating of story to. Usually there’s always something that I wanted more of. But I had no issues with the story here. (Not that there’s much of it, it’s just what’s there is perfect for this game.
(Maybe slightly spoilery horror advisory)
It’s definitely scary, but I would say if you’re on the fence about horror you should do it as long as you’re okay with some moments of anxiety and some phobias being triggered (especially if it’s the reason you don’t want to do Chimera Corp Saga). There are actually very few (if any, depending on how easily you get jumpscared) actual jumpscares or unexpected moments. Instead the horror is all very heavily telegraphed moments. They can be very unnerving when they’re happening, but nothing unexpected will happen. You also have a lot of comedic moments and the majority of the game has no direct horror.
Physically active
Somewhat