37 escape rooms
This is a solid gen 2 escape room with heavy use of combo locks and a few instances of RFID. The larger puzzles are well designed but there were a couple locks that weren’t solved by logic but more by word association. It also has an unorthodox ending that I felt mixed about. Another oddity is the use of walkie talkies so the game master can communicate into the escape room. I don’t know why there isn’t a speaker built in. Overall this particular room is solid and a generally fair challenge. It’s dated when compared to newer rooms with more bells and whistles, but still fun.
No
Hard
Mechanical
3
Spooky
12
No
No
Not at all
Yes
Medium
Jul 18, 2024 | Experienced Jul 18, 2024