
ktbaustin
222 escape rooms
One of the worst designed rooms I have ever encountered. 25 min in I was actually debating leaving. We required a clue to solve about every other puzzle. The clues didn’t make sense, to the point where at one point we just asked for the answer so that I could be done with the horrible puzzle. The room appears as though it would be fun and have a good amount of tech, however, the game design was atrocious. We played the sewer game at the other location and had a great time, got out with many minutes to spare, and only used one clue. This game does not match the caliber of what I’d expect from this company. The game isn’t doomed, but most of the puzzles need tweaking. What was most frustrating, was after the game we asked the GM to explain the one puzzle we just asked for the answer on after we gave up…they did not know how the puzzle worked either. I’m all for a challenge, but this room just isn’t that. Don’t waste your time or money.
Gameplay
Atmosphere
Customer service
Particularly interesting or different
No
Story
Difficulty
Hard
Unnecessarily hard - puzzles didn’t make sense, things were not labeled clearly. No heads up if codes were supposed to be 5, 6, or even 15 things long. Constantly set up like you have enough info to solve a puzzle, when you don’t, so you waste time.
Game tech
Mechanical
A good mixture of both.
Ideal number of players
4
0, I wouldn’t recommend this room to anyone.
Scary
Not scary
Minimum age
12
Was anything broken?
Yes
One of the puzzles we could not solve. So eventually we just asked for the answer to move on. Afterwards I asked about how we would have solved it, so we could learn if I ever encounter a similar puzzle. The GM said they didn’t know how to solve it and that it was too confusing. I’m fine not solving something if I have a brain fart or am not smart enough, but when the employees don’t even know how to solve it…it probably shouldn’t be in the game.
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy
Safety
Yes
