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A malfunction has occurred in an underground arctic research station and a 800,000 year old ice core sample is starting to melt. Can your team get the base back online before the deadly virus is released and wipes out humanity?
All (519)
Overwhelmingly positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
8 escape rooms
𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿
79 escape rooms
We played this and the time travelers game. They were very similar in game style and mechanics just different themes. It is a task based game and very few locks. The immersion and set are very strong. This was our favorite of the two.
29 escape rooms
A friend recommended this room to me as it is one of his favorites of all time… I wish I could agree after doing it :/ It was good, but maybe my expectations were too high. The set design is really great and high tech. But we found ourselves saying “wait what do we do now?” And “oh we figured out the puzzle but… idk how? Why was that right?” A few puzzles weren’t intuitive or they were random, and there was a lack of indication which combination went to which lock. At one point we asked for a hint and didn’t hear anything, waited for a few minutes and asked again and still nothing. The GM must’ve been working with another group or we were ahead of the curve on time? All that said, rabbit hole is still one of the best. I think most people would totally enjoy this room! (Paradox is still my favorite of theirs.)
Medium
Puzzles weren’t actually that hard to solve, the lack of direction and intuitiveness is what made it harder.
3
We did it with 2 people easily. More minds might make it better for thinking outside the box. But it’s not required to work faster or take in more information. I think with more people, each person might spend more time doing unnecessary searching, reading, or thinking🤷🏻♀️
One of the earliest puzzles got physically stuck and we had to work on it for a while just to get it unstuck. It was clear what was supposed to happen but we couldn’t manipulate the situation easily to get back on track. We probably would’ve needed the GM had we not got it unstuck for another minute.
Somewhat
At least one person will have to crawl but they can let others into the next room after that. Seeing color is required for at least 2 puzzles.
Yes
Easy
172 escape rooms
I believe this is their oldest room and it shows. There were some puzzles that were finicky and that made this room more difficult. I think when this room was new it would have been super cool! We still enjoyed playing though.
Hard
Not scary
No
While things weren’t broken per say things were finicky
No
Somewhat
Yes
Easy
50 escape rooms
Definitely the most abstract of the three rooms we did. This room has the most typical locks in it but to get those numbers the puzzles were more abstract. Theming was spectacular and there was definitely a surprise at the end that made me scream haha
Our host was absolutely lovely
Yes
Very clear throughline
Hard
High tech
4
Spooky
There is an "element" of scare haha
8
No
No
Somewhat
Yes
Easy
27 escape rooms
Phenomenal set design and story, with the tech being insanely immersive all around. The story beats are really fun, and completing the puzzles feels like an activity in itself with how thematic they are. Has a genuinely jaw dropping beginning, and each room opening up feels Disney-esque. My biggest issues are that this is a fairly linear room that has a bunch of clues to puzzles that you cannot solve till much later and makes it fairly confusing for what to be focusing on (only other gripe is there was a puzzle that felt insanely difficult to solve because it required a lot of force to flick switches so we assumed we couldn't flick the switches that you need to know are flickable).
Yes
Medium
High tech
4
Not scary
10
No
No
Somewhat
Yes
Easy
56 escape rooms
This was so much fun. One of our top escape room experiences. Completely immersive, fun puzzles and story, and a terrific GM.
One of the most amazingly immersive rooms we have done.
GM was welcoming, enthusiastic and her clue giving was a perfect nudge without too much info.
Yes
Medium
High tech
Lots of puzzles and tech we have not seen before. Super fun.
Not scary
No
No
Very
Yes
Easy
15 escape rooms
One of the best rooms that we’ve done! We’ve done two rooms at Rabbit Hole and we plan to come back to do the third room! The set is amazingly immersive and so well done. Their policy is no real locks unless it makes sense in the storyline.
35 escape rooms
Many tasks, things to solve, allowing split up of party of 4 so everyone was always busy solving. Good quality room, sets were great. Enjoyable, unique aspect to entering/exiting. Multi-rooms. Techy vs physical puzzles.
2 escape rooms
Great room. Sets and atmosphere were great and the puzzles were on theme, original, and quite challenging. We had 6 players and everyone kept pretty busy. Had to use one hint on a pretty involved puzzle. Great room
Hard
“[It]was a true premium experience...I yearned for more time in this rich,compelling,gorgeous world..“
“"Frost Base Z" took place on a magnificent frozen base straight out of the movies! “