Reviews

Reviews

Monster Mashers

Monster Mashers

Tales of Torchdale - Monster Mashers

  • Escape room
  • IRL
We played the second room after lunch. For this one, we had to drive to a different location, which actually worked out perfectly for us. Parking was super easy here as well and available right on site. Small tip: Use the provided coordinates and you should find the location straight away. We played what was basically a slightly toned-down version of the Dark Mode. This option was offered to us during our first room earlier that day, and of course we immediately said yes. Looking back, we can totally understand why the Dark Mode is supposed to be much more intense than the Light Mode and why it can only be played after sunset. Even with this small adjustment, we still felt like we got pretty close to the full Dark Mode experience. The beginning was honestly one of the most impressive starts I have experienced in an escape room so far. It was simply insane. The crazy, creepy and at the same time incredibly fun atmosphere from the first room continued straight away. As soon as we met the owner again, the acting started and we were immediately right in the middle of the story. The setting in general is really unusual and fits the story perfectly. The puzzles were also well integrated and nicely balanced. At times, it genuinely felt a bit like being in a real Scooby-Doo movie. His colleague was also really good in his role and added a lot to the overall experience. Unfortunately, we do not remember either of their names, but we still want to say a big thank you to both of you. Your acting made the room even more special for us.
The Toy Factory

The Toy Factory

Tales of Torchdale [prev. Escaperoom Antwerp]

  • Escape room
  • IRL
Arbreville

Arbreville

De Gouden Kooi

  • Escape room
  • IRL
We visited Arbreville today and were genuinely impressed. The experience actually starts before you even arrive, as you receive an email beforehand that immediately makes you curious about what is waiting for you. We parked in the car park recommended by the provider as an affordable option. Everything worked perfectly and the location was easy to reach from there. When you first enter, everything still feels like a fairly traditional escape room venue. The reception area is quite simple, but it is a nice place to arrive, sit down and take everything in. Although this part is not yet directly connected to the actual story, the acting already starts to slowly prepare you for what is about to come. We were then taken to our “accommodation”, and from that moment on, the experience just kept getting better and better. The rooms are incredibly elaborate. I honestly think Arbreville is one of the most impressive and ambitious experiences we have played so far. At times, you really wonder how much time and effort must have gone into creating all of this. Apparently, they had quite a bit of time during Covid. 😅 Beforehand, we really had no idea what to expect from the story. We mainly decided to visit because of the excellent reviews and feedback from other players. That made the experience even more surprising. The story gradually unfolds and the whole experience keeps building as you progress. We especially liked the fact that, in a way, the immersion already begins before you have even arrived at the location. We played as a team of two and had a great time despite the scale of the experience. That said, we would probably recommend playing with around four people. Considering the size of the rooms and the amount there is to take in, that seems like a very good group size for most teams. During the debrief, we found out that a few smaller puzzles had been skipped during our game. Apparently, the experience is adjusted depending on the group and how quickly they progress. Faster or larger groups may be given some additional smaller puzzles to keep the flow and overall playing time balanced. These are not essential puzzles, though, and at no point did we feel that we had missed anything important. We also want to give special credit to our two game masters/actors. Unfortunately, we forgot to write down their names. Both of them played their roles extremely well and contributed a lot to the overall atmosphere. We also really appreciated being allowed to continue until the very end, even though we eventually finished around 20 minutes beyond the official game time. During the debrief, we were told that our time was actually pretty good for a team of two. That surprised us a little at first, but it also suggests that not every group necessarily finishes within the official time limit. We therefore appreciated it even more that we were able to experience the complete game without being stopped before the end. One of our game masters also took the time afterwards to answer all of our questions in detail. Considering that we had already gone well over the scheduled time, this was certainly not something we took for granted and it was a really nice way to finish the experience. Overall, we can recommend Arbreville without hesitation. The incredibly elaborate set design, the way the experience continuously builds, and the acting all make it something truly special. For us, it was definitely one of the most impressive escape room experiences we have played so far.
Trophäensammler [Trophy Collector]

Trophäensammler [Trophy Collector]

66 Minuten

  • Escape room
  • IRL
Leichenschauschmaus [Funeral Feast]

Leichenschauschmaus [Funeral Feast]

66 Minuten

  • Escape room
  • IRL
Geldrausch [Money Rush]

Geldrausch [Money Rush]

66 Minuten

  • Escape room
  • IRL
This was our first room with this company. I’d already heard a lot of good things from other people, and the reviews on Morty were very positive as well. I have to admit, though, that the website and flyers were a little off-putting at first. I wasn’t really sure which room we should start with, and the amount of information felt a bit overwhelming. All of the rooms are part of one connected storyline that builds towards a larger finale, so I wanted to make sure we started in the right place. There is some guidance on the website, but the team was also really helpful and recommended the best order to play the rooms in if you want to get the full Anti-Schlabbeck-Force experience. There are trailers for the individual missions too. Personally, I prefer going in as blind as possible because I like being surprised, so I chose not to watch them. But that’s obviously just personal preference. The location fits the concept really well. As soon as we arrived, it already felt like the game had started. I also really liked the fact that every mission has its own entrance. Once we entered the correct code and were let inside, the acting began straight away. Nele deserves a special mention here. Her performance was genuinely excellent. She played the different roles incredibly well and made the whole experience feel much more immersive. The tone was wonderfully weird and quirky, which made it funny and exciting at the same time. There were also a few surprisingly serious moments, and that mix worked really well for us. The room itself was nicely done. The set wasn’t especially elaborate or flashy, but it suited the story perfectly and felt completely right for the experience. We also really enjoyed the puzzles. They were varied, made sense within the story, and were well integrated into the game. I especially liked the more physical side of some of the tasks. It felt a little different from the usual escape room experience and fitted the overall concept really well. We played as a group of four. Two people in our group had very little escape room experience, and they enjoyed it just as much as we did. Overall, we had a great time and are definitely looking forward to seeing how the Anti-Schlabbeck-Force story continues in the other rooms.
Morrah Island

Morrah Island

Hidden - Braunschweig

  • Escape room
  • IRL
Lost

Lost

Dream Labs

  • Escape room
  • IRL
Tomb Hunter

Tomb Hunter

Finest Escape

  • Escape room
  • IRL
Das Heilige Grab

Das Heilige Grab

Finest Escape

  • Escape room
  • IRL
The next room we played at Finest Escape Bamberg was „Das Heilige Grab“. Although the jungle-themed reception area did not perfectly match the theme of this room, it did not bother us at all. It is beautifully designed and immediately creates a welcoming atmosphere. The game started in a truly unique way. Our game master, Thomas, greeted us in costume and was completely immersed in his role from the very first second. What impressed us the most was how naturally he incorporated our small mistakes and spontaneous comments into his performance. It felt incredibly authentic and made the introduction even more immersive. A big compliment to the designers for this idea and to Thomas for bringing it to life so perfectly. We also really appreciated that he took the time after the game to explain the room and its story in greater detail. The room itself is inspired by the history of the Bamberg monastery and the witch trials. Historical events were cleverly combined into a coherent and engaging storyline, which was executed extremely well. The scenery is outstanding, and at no point did we feel like we were inside a former cinema. The puzzles are varied, well designed, and fit seamlessly into the story. Despite the dark theme, there are a few well-placed humorous moments that lighten the mood without breaking the immersion. This balance keeps the experience engaging from beginning to end. Overall, this is one of the best escape rooms we have played so far, and we can highly recommend it.
Wäscherei

Wäscherei

Ebbe Und Flucht

  • Escape room
  • IRL
Prestige

Prestige

Finest Escape - Nürnberg

  • Escape room
  • IRL
Wasteland - Dr.Scrappy's Junkyard Labs

Wasteland - Dr.Scrappy's Junkyard Labs

Immersion Escape Bremen

  • Escape room
  • IRL
The Prison Cell

The Prison Cell

Mystery House Bremen

  • Escape room
  • IRL
Die Gasse [The Alley]

Die Gasse [The Alley]

Rätselraum Ruhrpott [prev. Escape Room Bochum]

  • Escape room
  • IRL
When we first entered the building, we thought, “Oh my god, what is this going to be like?” The entrance area of the building felt rather plain and a bit bare, and even the smell in the staircase was not particularly inviting at first. Because of that, we were initially a little skeptical. The actual reception area, however, was completely fine. It was rather small, but had everything necessary. The introduction already took place on our floor. Afterwards, we had to go one floor higher to reach the actual room. The staircase and transition area still felt somewhat plain and not very atmospheric. But after that, it was simply: wow. Tess’s acting performance was absolutely breathtaking. The introduction lasted quite a while and was not even part of the actual game time. Because of that, we were perfectly immersed and fully drawn into the atmosphere before the game had even started. The story was clearly inspired by Harry Potter, which was immediately recognizable. It was very well integrated into the overall experience and was elevated even further by the theatrical performance during the introduction. The room itself was designed with an incredible amount of attention to detail. Fun fact: the creators even included portraits of themselves inside the room. The variety of puzzles was impressive, and the atmosphere throughout the experience was fantastic. Overall, the room is exceptionally well designed. And if you get Tess as your game master, you are definitely in for an amazing experience.
Die Zauberakademie Teil I

Die Zauberakademie Teil I

Final Escape - Live Escape Game Lübeck

  • Escape room
  • IRL
Die Splitter der Zeit

Die Splitter der Zeit

Zum flinken Frettchen Escape Room

  • Escape room
  • IRL
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