Reviews

Zoe: Reborn

Zoe: Reborn

Escapade Games

  • Escape room
  • IRL
Zoe: Reborn was such a fun experience, and our group honestly loved this room. We us walked out a little banged up and one definitely a little shaken, but it was completely worth it. We played as a group of three and chose to summon the whole family, and that choice immediately made the room feel more intense and immersive. The set, the atmosphere, and the overall theme were all on point, and the actors did an amazing job. Everyone stayed fully in character the entire time, and it really added to the fear factor in a way that made the room exciting without taking away from how fun it was. Something we really enjoyed was how much the room pushed everyone to participate. Before we went in, we already agreed there wasn’t going to be a “hero,” so each of us had to volunteer at different points, and that meant all of us ended up alone with the family at some point. Those moments were definitely some of the most memorable parts of the experience. Having played Krampus during the holiday season, we were able to notice the changes to the room and set to ensure fans had a different experience. The acting was one of the biggest highlights for us. The actors were spot on, and the way they stayed committed made the room feel so much more real. Our group also likes to interact back and lean into the improv side of scary rooms, so we were laughing a lot while still getting plenty of scares. It was a really good balance, and it made the whole experience feel even more fun for us. We did play on extreme mode, and it’s good to know that if you summon the whole family, it automatically puts you into that mode. It was definitely intense, but we enjoyed the challenge and would do it again. Another thing that made the experience even better was the staff. After the room, we got to talk with a lot of the team and even one of the owners, and they were genuinely cool people. They shared more about the different versions they run throughout the year and how they keep the room fresh, which made us even more excited to come back. Zoe: Reborn is the kind of room you could replay, especially knowing the experience can change depending on the version you get. Overall, we had an amazing time and would absolutely recommend it, especially if you’ve played Krampus but haven’t tried Zoe: Reborn yet. It feels different enough to be its own experience, while still delivering the same level of immersion, acting, and atmosphere.
Anarchy

Anarchy

Escapade Games

  • Escape room
  • IRL
Anarchy was such a fun room and honestly a perfect switch-up after playing Zoe Reborn right before it. Zoe feels more like a full horror/haunt experience, while Anarchy brings you back into a more traditional escape room style where you’re immediately immersed in the storyline. The goal is simple: survive the night and keep the purgers from getting to you, and if you’re a fan of The Purge movies, you’re going to love this one. The details were spot on, from the sirens to the overall design, and it really felt like you were in that world from the moment the game started. One thing other reviewers mention is the “rage” aspect of the room, where you may have to break something as part of the experience. The staff is very clear about what is and is not okay to break, and they remind you that if you’re ever unsure, you can “call your neighbor,” which is also the hint system and part of what makes the room fun. Anarchy is their smallest room, but that honestly didn’t take away from the experience at all. Small doesn’t mean boring, and this room still felt exciting, immersive, and really well put together. It was hands-on and included a live actor, but it wasn’t as intense as Zoe, so it felt like a good balance, especially after doing extreme mode earlier in the night. We did have a delay before starting because the group before us accidentally broke something they weren’t supposed to, and the owner had to come and fix it. We were scheduled to start at 10 p.m. but ended up starting closer to 11 p.m. At first, they told us it would be about 30 minutes, and it eventually turned into an hour, but it honestly didn’t feel like a big deal because the staff handled it so well. We had just finished Zoe, so we were already on a high and didn’t mind having time to cool down and reset. What really made the delay feel easy was that we got to talk with several employees, one of the owners, and even other groups who were there. Everyone was friendly and genuinely fun to talk to, so it ended up feeling more like part of the night instead of just waiting around awkwardly. Once we got into the room, the experience was a lot of fun. There was one small tech issue, but nothing that ruined the game. If anything, it just took us a minute to figure out what was/should be happening and then everything clicked. The puzzles were solid, the clues were helpful, and the neighbor communication throughout the game was actually great and added to the storyline. We also liked that the staff mentioned each game master has their own soundtrack, so the room can feel a little different depending on who you get. We had a different game master than Zoe, and it was cool seeing that change in style. Overall, Anarchy was a great time and definitely a room we would play again. For our group, three people felt like the perfect number for it.
Dollhouse

Dollhouse

Chronos Escape Room

  • Escape room
  • IRL
This was our first time visiting this location, and we were genuinely excited to try it out. A lot of the rooms looked like a lot of fun, and we were honestly even considering playing a second room afterward because things were going so well in the beginning. We played the dollhouse room, and to start with the positives, the decorations were great and the theme was very well done. We moved through many of the early puzzles quickly and completed a large portion of the room within the first 15 minutes without needing any clues. Everything was running smoothly, and we were having a great time. That changed when we reached one particular puzzle. Without giving any spoilers, we were consistently entering the correct code, but the issue was not user error. It appeared to be a sensor or technical malfunction. This was the first time we asked for a clue, which was frustrating because we did not need help solving the puzzle. Staff confirmed that we had the correct code and instructed us to continue entering it. We spent approximately 10 to 15 minutes repeatedly inputting the same correct code. We tried different approaches and reentered it multiple times, but nothing worked. We lost a significant amount of time here through no fault of our own. After clearly expressing frustration and asking for assistance, we were told someone would come help us. No one came, but shortly afterward, the lock suddenly opened on its own and allowed us to move into the next room. At that point, we checked the clock and saw that we only had about 15 minutes left, which was extremely discouraging, especially since it was clear there was still another room to complete. Not long after that, we received a notification that our time was up. This was particularly frustrating given how much time we had lost due to the malfunctioning puzzle. When we exited the room and looked at the timer, we saw that we still had just under three minutes remaining. While three minutes would not have been enough to finish the room, it is the principle of the matter. When we brought this up to the Game Master, she asked if we wanted to go back in and finish playing. At that point, however, the experience was already ruined, and the offer did not really address the underlying issue. This was the first time in all of our escape room experiences that a room has been ended early like this. It was also the first time we have encountered such a frustrating situation involving a technical issue, especially one where we were clearly entering the correct solution and did not receive timely support. Unfortunately, because of this experience, we likely will not be returning, despite how promising the room initially seemed.
Twisted Matrix

Twisted Matrix

Maze Rooms - Vermont

  • Escape room
  • IRL
Twisted Matrix was a great room and another solid experience from Maze Rooms. In general, Maze Rooms always delivers when it comes to set design, immersion, and strong themes, and this room was no exception. It had a lot of fun twists and unexpected moments that kept the game exciting the whole way through. Even though it isn’t advertised as a scary room and it’s definitely not horror, there are a few moments that feel like small jump scares because of the tech and surprise effects. Nothing intense, just those quick “oh wow, I wasn’t expecting that” moments that make it even more entertaining. The puzzles were great and the room did a really good job mixing things up. This isn’t a traditional, older-style escape room where everything feels basic or predictable. It’s much more modern and high-tech, and the way the room flows makes it feel really immersive and unique. You can tell a lot of creativity went into the experience, and it stays engaging from start to finish. The only downside for us was that we weren’t able to take a photo at the end. We asked our game master if we could take a picture in the room, and they told us no because it was one of their newer rooms and they didn’t want any spoilers getting out. It was a little disappointing since we always like to get a picture after completing each room, and we’ve seen other groups able to take photos in the room since then. It wasn’t enough to ruin the experience, but it was definitely a bummer in the moment. Overall, Twisted Matrix was a really fun game and we would absolutely recommend it, especially if you enjoy high-tech rooms with creative surprises and a more modern escape room feel. My partner especially loved it and said it’s now one of his top five favorites, and I can definitely see why
Resurrection

Resurrection - CLOSED

Quest Room - Koreatown

  • Escape room
  • IRL
Through The Sugar Glass

Through The Sugar Glass

Quest Tavern

  • Escape room
  • IRL
Through the Sugar Glass was such a cute and fun experience, and honestly the best way I can describe it is that it felt like Candyland turned into a full escape room. The moment you step inside, it feels like you’re in a magical, Christmas-like world that’s warm, whimsical, and full of nostalgia. We did this room with our kids right before Christmas as a special treat, and it ended up being the perfect choice. They had been asking to do another escape room, and this one was so family-friendly and fun that they enjoyed every minute of it. The set design was incredibly thoughtful, with so many cute details throughout the room. From the giant candy-themed elements like lollipops, gumdrops, gingerbread, and peppermint, to the overall atmosphere, everything felt like it was designed to make you smile. There were also a few fun surprises we weren’t expecting, which made the experience even better. It’s a room where you should be ready to move around a bit, since there are moments where you may need to crawl or go up stairs, but it all adds to the adventure and keeps it engaging the whole way through. One of our kids’ favorite parts was that there were sweet treats included during the experience, which made it even more exciting for them and added an extra little touch that felt special. Quest Tavern always does an amazing job with immersion, and this room was no exception. Even their lobby sets the tone and makes the experience feel fun from the moment you walk in. Our game master was Diego, and he was great. We had played with him before in another room, so it was really fun getting him again and seeing how he helped bring this experience to life. Overall, Through the Sugar Glass was a 10 out of 10 for us. It’s a great option whether you’re going with kids, with a partner, or just if you want something light, whimsical, and feel-good. We had an amazing time and would absolutely recommend it.
The Silence 1

The Silence 1

13th Room

  • Escape room
  • IRL
Hoo boy, where do I even start? I really wanted to give The Silence 1 the benefit of the doubt, but for the price tag ($200 for three people), it just didn’t deliver. I normally don’t mind paying more for a well-designed horror experience, we paid a similar price for Project Minotaur, and that one was absolutely incredible. After reading older Morty reviews saying The Silence 1 was on that same level, with a live actor, jump scares, and nonstop intensity, I was excited and a little nervous going in. I will say I was weary of the fact there were not many recent reviews however. The setup seemed promising. The game starts the moment you walk in; there’s no lobby, no lockers, no waiting around. You’re just *in* it. We booked the 7:30 p.m. Sunday slot, and right away I noticed some of the same issues another reviewer mentioned, our game master was also the live actor. That alone changed the tone. He came off a bit rude, like we were wasting his time, and the “hints” he gave felt condescending instead of helpful. As for the “live actor horror” aspect, that was the biggest disappointment. He only appeared once, and it honestly seemed like it was just to fix a technical issue (a door that wasn’t supposed to open). After that, nothing. No scares, no tension, nothing. We were told later that The Silence 1 isn’t meant to be that scary and that we should try The Exorcism if we wanted more intensity. But that contradicts the marketing, which clearly sells this as a horror-themed experience. He stated the live actor is only set to come out a few times and yet he still only came out once so…. Timing also felt off. We arrived right on time and followed the written instructions outside the door, but somehow 30 minutes “had already gone by” after what felt like not long after we started. By the time we finished, took a quick picture, and chatted for a few minutes, we were already driving away by 8:30 p.m., so the whole thing barely hit an hour, if that. This was just odd as we had 9 minutes left to complete the bonus mission, took some time to do that, then stopped for photos and sharing our experience with the GM yet someone was in our car driving away exactly an hour after. Overall, it just didn’t feel like a $200 experience. We wanted to love it, especially after driving 1–2 hours to get there, but the execution fell flat. If you’re looking for a true horror escape room, I’d recommend saving your money and checking out Project Minotaur or another live-actor horror room instead. This one had potential, but the experience we got was confusing, short, and sadly forgettable.
Something's Out There!

Something's Out There!

Maze Rooms - West LA

  • Escape room
  • IRL
Case '93

Case '93

60Out - Silver Lake

  • Escape room
  • IRL
We tackled Case 93 at 60Out’s Silver Lake location and were genuinely impressed! Heads-up: the building is a little tricky to find—keep your eyes peeled, especially if you’re not familiar with the area. Once inside though, it’s smooth sailing. This room is one of their newer offerings, so we noticed it doesn’t have many reviews on Morty yet. That gave us some hesitation, but the few ratings it did have were positive—so we went for it, and we’re glad we did. The set design is immersive and takes you straight back to 1993. It’s got that nostalgic flair that feels thoughtful without being gimmicky. Props and decor were on-theme, and you could tell a lot of detail went into the overall atmosphere. The puzzles were varied and satisfying to work through. If you’re someone who gets tired of combination locks, don’t worry—this room features a refreshing mix of tasks, mechanisms, and logic-based challenges. There’s definitely an emphasis on teamwork, not just in the general “work together” way, but with a few surprises that actually split up the group for part of the experience. That twist was unexpected but super fun and made for a memorable moment. We did Case 93 as the first room of a multi-room day, and it was a fantastic warm-up—challenging, clever, and entertaining without being overwhelming. Our group left energized and excited to do more. Highly recommend giving this one a shot if you want something unique, well-paced, and fun. 9/10 overall. Can’t wait to see more new rooms from this location!
Casino Heist II

Casino Heist II

60Out - HHLA

  • Escape room
  • IRL
We were really looking forward to this one after a solid experience at 60Out’s Hollywood location—but unfortunately, Casino Heist 2 didn’t live up to expectations. The building itself is nice—very modern, clean, and visually appealing. The lobby had great potential and the themed doors to the other rooms looked really cool, so walking in, we were excited. That said, the actual room experience was a letdown. First off, this is a fairly easy room, which is totally fine—we were a group of three and didn’t expect to be overly challenged. But the issue was that we weren’t really given the chance to solve anything. Our game master started giving us clues over the walkie-talkie right from the beginning without us asking, and we had made it clear that we preferred not to receive hints unless we requested them. On top of that, the room itself had built-in automated clues that triggered throughout the game, whether we needed them or not. So even if we wanted to stop and think, we were being fed solutions or nudged forward the entire time. It made the game feel more like a guided tour than an actual escape room experience. The puzzles did flow well, but again, they were very simple—and with all the extra help constantly being given, the game lost its momentum. The first space seemed promising, but the deeper we got into the room, the more rushed and unfinished it felt. The final section was especially anticlimactic. Overall, this felt like a missed opportunity. Maybe we caught them on an off day (it was busy and a bit chaotic in the lobby), but based on our experience, I wouldn’t recommend this room to other enthusiasts—especially if you’re looking for something immersive, challenging, or hands-off when it comes to clues.
Project Minotaur

Project Minotaur - CLOSED

Quest Room - Hollywood

  • Escape room
  • IRL
Wow. Project Minotaur. This room was insanely immersive — easily one of the most memorable escape rooms we’ve ever done. That said, this is not a beginner-friendly room. Even if it’s your second, I’d say wait until you’re more seasoned. There are elements that definitely require experience, strong teamwork, and a sense of humor under pressure or you’ll crack. We went in as a party of three with a decent amount of room experience, and it was still intense in the best way. I’m a scaredy-cat by nature but have recently been dipping into horror/thriller-style rooms — and this one absolutely delivered. It had me on the edge of my seat (or crouched behind a corner, trying not to scream). The atmosphere, effects, and surprises will keep your adrenaline high from start to finish. It’s a massive room. You’ll be crawling, navigating a maze-like space, and doing puzzles that require sharp memory and communication — not because they’re overly difficult, but because the immersive chaos amps up the pressure. And yeah…you will be chased. Probably multiple times. But if you go in with the right group and embrace the chaos, you’ll have a blast. Our incredible game masters (shoutout to Gabe and PJ!) truly made the experience. Their in-character improvisation was top-tier — we were crying laughing half the time, and their quick responses to our jokes and comments made the whole thing feel like an interactive horror comedy we were starring in. Don’t be mistaken however, this room can definitely be the opposite for another team and expected that as well. We were the ones that turned it into more horror comedy than anything and they rolled with it. Truly can’t say enough about how they elevated the experience. Also — yes, we escaped! Our game master let us know we beat it in above average time, which was the cherry on top. Just goes to show: even when you’re screaming and crawling through a maze, teamwork and experience pay off. Final advice? Don’t let your fight-or-flight response take over. Lean in. Interact. Yell back. Laugh a lot. Embrace the chaos. And whatever you do… pick teammates who can survive with you and laugh with you.
Batman™: The Dark Knight Challenge

Batman™: The Dark Knight Challenge

Escapology - Lake Elsinore

  • Escape room
  • IRL
The Curse / The Curse Awakened

The Curse / The Curse Awakened

Curiosity Escape Rooms [prev. Clever Fox Escape Rooms - Menifee]

  • Escape room
  • IRL
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