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There is a strange magic at the simple circus that holds the deeper threat to the humanity. Can you defeat the evils in here and find out the strange magic?
All ratings (212)
Very positive
Gameplay
Overwhelmingly positive
Atmosphere
Very positive
Customer service
Very positive
Overwhelmingly Positive
(1030 ratings)
Overwhelmingly Positive
(1239 ratings)
Very Positive
(140 ratings)
Very Positive
(739 ratings)
Overwhelmingly Positive
(388 ratings)
291 escape rooms
This was a really fun & cute room. The puzzles were great. Everything worked. Nothing was broken. The staff were exceptionally sweet. This was a lovely date with my bf.
51 escape rooms
Innovative use of technology into an escape room
Yes
A lot of technology
Hard
High tech
4
Not scary
10
No
No
Not at all
Yes
Easy
1 escape room
This room is a hidden gem. Very well put together and an overall fantastic experience that anybody could enjoy.
Yes
77 escape rooms
What an amazingly immersive and well designed room. A GREAT many Easter eggs that have been concealed around this room just exude how much love was put in to its design and construction. I look forward to the coming ventures of this escape company.
Easy
164 escape rooms
Very interesting room. I hope a second is built at this location soon. Would like to see what else this father/son duo can do.
179 escape rooms
Outstanding, from lobby, to hall with safety video step straight into immersion. Love the entry dynamic and theming was quality. Attention to detail from lobby chairs to set pieces in room all with purpose, solid vibe, and you could tell owners put their all into the experience. Hint system automated, but so intuitive and spot on. Puzzles were fresh take on some magic classics. Medium to hard on difficulty, but fun through out. Every piece of room had reason, meaning, and added to the adventure. Timer and hint elements were seamless and such a ingenious platform, not seen yet. Will def be back for next room and a must if you are in the area.
Non linear, but fun all over. Helps to have more cover whole space, but all comes together with purpose.
Vibe was great and unique old school retro aesthetic and feel, was great connection to story and plot/string to location narrative.
James was awesome and gave the pizazz needed to start and guys were just awesome in doing debrief and you can tell they are enthusiasts too. Love to see that in owners.
Yes
Enjoyed Portal take on drop in to scene and the immersion once you walk thru.
Stellar and interwoven from start to finished, felt you were a part of the show.
Hard
Some really great misdirection and outside the box thinking needed to piece it all together and herding all the elements for a real magical touch.
Mechanical
A good mix, not alot if any real traditional locks, all great timed and triggered turn key moments that feed into the puzzles and story.
4
Not scary
8
No
All props spot on in their triggers and in make and quality. Just amazing craftsman ship and detail.
No
Didn't need it, audio ques and automated pieces even hinting felt personal but amazing auto system was genius.
Not at all
Reading on certain parts with eye squinting, but mobility wise, first room I can think of not limiting in my mind for chair bound or other wise. Color blindness depending on team mate help.
No
Little tucked in on inside of separated building shared with bigger business on other corner, but parking was closed off.
Medium
Had to enter separated parking from behind of building but then came around and could park close as needed. Just had to search out this jem is all
250 escape rooms
I loved this game, and I think a lot of people miss what makes it so amazing. Strange Magic understands how misdirection works in magic better than any other magic-themed escape room I’ve done. From the moment you walk in, this game misdirects you. It starts with the set, which fools you into thinking you’re playing an old-school locks-and-boxes room and goes on to…well, a magician never reveals their secrets, I guess. I can’t say whether every misdirect was intentional, but either way, it _works_. People praise Strange Magic for its tech (which is surprisingly great) and its puzzles (which are beautifully on theme), but I think most people overlook just how effectively this game misdirects you the entire time you’re playing it. It’s not big and over the top in a traditional sense, but it’s still chock full of big ideas - you just have to pay attention. I think this is one of the best games in the Orlando area, and the owners were a true delight to talk with afterwards. I can’t wait to see what they do next.
Yes
Hard
High tech
Not scary
No
No
Not at all
Yes
Easy
80 escape rooms
Fun room with surprises a plenty! There were little quirks that the owner walked us through at the end, which still have me grinning. Definitely recommend this one!
Yes
Hard
Not scary
No
No
Not at all
Yes
Easy
82 escape rooms
Great concept and execution! Really enjoyed the storyline and the technology was top notch! Must do!
GM was fantastic!
Yes
Hard
High tech
Not scary
No
No
Not at all
Yes
Easy
87 escape rooms
For anyone traveling to the Orlando area to do rooms, I highly recommend taking a drive to Claremont to play Strange Magic. Strange Magic is an incredibly unique escape room. Without giving too much away, the game relies completely on tech and next gen puzzles to provide a truly “magical” experience. Many of the puzzles also require outside the box thinking, making it trickier than many other rooms we have done. For experienced teams I would recommend a smaller group of around 3 (we did it with 2). They also provide unlimited hints in case newer groups have a difficult time with the puzzles.
Hard
“Strange Magic was one of my top single-room experiences.“
“The opens felt magical. Mind Masters embedded technology to make us feel like magicians.“
This is a private experience for your group
Wheelchair accessible
Recommended for ages 7 and above.
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