NevermoreNocturne AdventuresEscape roomIRLSome standouts for both of Nocturne's games: * Immaculate set dressing * Incredibly smooth puzzle flow * The clearest, most professional audio in the industry OMFG unexpected 😻 * How much the staff cares Of the two games they offered when we did them both, if I had to choose one, I would go for this one if I wanted something spooky but chill.
RipperNocturne AdventuresEscape roomIRLSome standouts for both of Nocturne's games: * Immaculate set dressing * Incredibly smooth puzzle flow * The clearest, most professional audio in the industry OMFG unexpected 😻 * How much the staff cares Of the two games they offered when we did them both, if I had to choose one, I would go for this one if I wanted something that was a mix of the most fun, interactive "haunted attraction" ever (not literally haunted, but expect jump scares), and classic escape room gameplay.
Classified: Operation Nine LivesEscape Artist Greenville - DowntownEscape roomIRLThe best theming of any escape room, ever.
The Ballad of the Sleeping DogfishMission: Escape CartersvilleEscape roomIRLDon't expect a high budget, but do expect a contender for one of the best independent games in Metro Atlanta.
Cosmic CrisisThe Escape Game - West MidtownEscape roomIRLOne of the smaller TEG games, but up to their high standards. Fans of the company will enjoy it. A few puzzles are timing/dexterity-based, which isn’t my jam, but they were themed well, and didn’t outstay their welcome like most do. The overall conceit is playful and should work for most any group.
Mission: SoliloquyMission: Escape CantonEscape roomIRLMission: Escape consistently delivers with bespoke, memorable experiences. This one is a combination of spooky, fantastical, and touching, that is our favorite so far.
ClueBreakout Games - AtlantaEscape roomIRLThe deduction aspect is a nice touch. They do a good job making you feel like you are in a larger space, with other characters. Not any better than your average Breakout room though.
Frankenstein: The Awakening60 Minute Escape GameEscape roomIRLI'd say this is one of the worst games I’ve ever played, but I can't, because it wasn't actually a playable game. Several puzzles were in such a broken state that it was literally impossible to progress, or succeed. The GM tried to demonstrate how things were supposed to work, but they failed to do so, in front of us. That must have been uncomfortable for them. 🫤
Witch HunterParanoia Quest - BufordEscape roomIRLThis room is licensed. We also played it at 13th Gate as "Spellbound". That version is better (first act is more spacious and vegetative, lighting is nicer, and most importantly, the hint system is a cat) and you should play it instead, but if you're not going to, this is still a very good implementation.
Mission: CopánMission: Escape CartersvilleEscape roomIRLThe set is surprisingly good. The puzzle count is low, so it would be nice if they could scale that, or their difficulty. The team has a great attitude and we’re excited to see what else they do in the future.