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deniecee
Reviews
Morty score
64
Escape rooms
62
Haunts
2
18
Wishlisted
59
Reviewed
deniecee
Denise Panaligan (she/hers) | Arcadia, CA
followed by
andebauchery
phreedomlady
and 14 others
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Experiences (64)
Wishlist (18)
Reviews (59)
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All (59)
Escape rooms (57)
Haunts (2)
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Hope End
The Ministry Of Peculiarities
Escape room
IRL
Hope's End is a masterclass in immersive storytelling. Your experience starts the minute you walk in the door. Every nook and cranny of the lobby tells a story. You will leave with memories that will linger for a lifetime. We had a group of 12, and everyone walked away with a personalized memory that they will remember forever. Without revealing too much, they split us up into two groups and from there, we were transported into a world that is part theater and part escape room. The narrative that they share with you will tug at your heart strings, and it truly is nothing like I've experienced before. Parking is super easy. Finding the entrance of the building may be difficult, but don't be deterred if you see what looks like an abandoned door. You're probably in the right place.
The Edison Escape Room
Palace Games
Escape room
IRL
The puzzles in this escape room are nothing short of genius. You find yourself in Edison's laboratory, unraveling the inner workings of his greatest inventions. I found every puzzle to be intricately tied to the storyline, ensuring a good flow. Set design is impeccable! From the vintage laboratory equipment to the warm, ambient lighting, every detail contributes to a sense that you are in the late 19th century. The puzzles were visually stimulating and sensory. Some puzzles may not be so ADA accessible, but you don't need a deep understanding of scientific concepts to progress in this escape room. There is a maximum of 8 people. We had a group of 7 people, and while we managed, I think a group of 8 would have worked just as well because there was so much to do.
Lab Rat
Hatch Escapes
Escape room
IRL
In Lab Rats, we found ourselves taking on the role of test subjects, tasked with solving a series of scientific challenges to escape. The storyline provides an excellent foundation for a science-themed escape room, creating a sense of playfulness and urgency. The puzzles and challenges in Lab Rats are the heart and soul of the experience. With the exception of one puzzle, which slowed down our momentum, the experience was cohesive and immersive. There was complexity and variety. Sometimes, you get a high-tech prop. Other times, the puzzle requires communication. Without revealing too much, there is a creative use of water that I haven't seen anywhere else. Our game master did not have to do too much, but when they did, they guided us without revealing too much and allowed us the right amount of challenge. The set design makes or breaks experiences for me and I really like the set design and the videos created for this story. Be careful walking down some of the hallways though. I was not looking at where I was going and ended up bumping into a couple of walls - like a true lab rat. Parking is on the street. We came on a day that was not too busy, and we did not have too much trouble. As always, plan accordingly!
Crane Manor
Clue IQ
Escape room
IRL
My partner and I were looking for an escape room and this location won awards so we took the chance. We drove out from Baltimore and we were not disappointed. We escaped the Crane Manor for two people at the 57 minute mark, so it is definitely doable with a duo but could also be enjoyable with a group of three to four. The puzzles were intuitive and stayed true to the story. The production is also of the highest quality. I could see why this location has the reviews and is very well-liked by enthusiasts!
Treasure Island
Brain Games Escape Room
Escape room
IRL
From the moment I walked into this escape room, I was in love! This experience easily makes it to my Top 10 escape rooms, and I’ve only done around 50 so far! The puzzles are well balanced such that there was never a dull moment. The puzzles are a combination of tactile and mechanical. There is so much to do, but all the puzzles make intuitive sense and splitting up with strong communication is key! Our game master was welcoming and attentive to us as well. Ideal group is 4-5 players. Highly recommend this room but all the rooms in Brain Games Escape Room have wowed me with the immersion, production, and puzzles so far! There is a parking lot in the back!
Stash House
Stash House
Escape room
IRL
There is a reason that this room gives you a 90-minute time limit. We had 8 group members for this room, and there were so many puzzles to solve that it really took all of us communicating with each other to do! Their advice, and an advice that I would highlight, is to divide and conquer. This may mean though that each person's experience would be different. After the escape room, I would suggest going over the puzzles that you completed with each other. I would not recommend this room for beginners but this is doable for a group with varying skill levels. As for the puzzles themselves, the puzzle that I worked on did not have confirmation that we already accomplished this puzzle - so there was a lot of time “wasted”. The other puzzles seemed to have a song that plays upon completion! Some of the puzzles were not as intuitive either but it was overall a good time. The location may be hard to find. You will see a nondescript black door. Parking could be a challenge too in Koreatown. Ideal group number would be at least four people, and the more the merrier.
The Hex Room
Cross Roads Escape Games
Escape room
IRL
I was nervous for this room because Crossroads is known for their "scare" factor but this room exceeded my expectations. The Hex Room is more spooky than scary but a scaredy cat like me managed just fine so a little courage could get you through just fine! In the beginning, they have you fill out a questionnaire, in which you will be put into different roles - the Nerd, the Virgin, the Prom Queen, the Rebel, the Jock, and the Detective. The roles will determine what room you end up starting in! If you have played this escape room before, just let the game master know. That's what I love about this actually - there is a replayability aspect. As for the rooms themselves, I was in the "Rebel" room and I liked my puzzles. They were satisfying to complete. You all start off in your separate rooms and work together at the end. The split-start is my absolute favorite and I think moving forward, that I'll start looking for split-start games because it gives a person enough time to do the puzzles independently and to also work cooperatively with others. Parking is relatively easy since they have a lot all to themselves. I can't wait to do their Weeping Witch room (we just need to find people who would want to do it with us). I did this with a group of 7 and I think 6 would be ideal but 7 is still a good time.
Irvine School Of Wizardry And The Dragon Wand
Hidden Donkey
Escape room
IRL
If you're a big Harry Potter fan, this escape room is for you! To get the most of this experience, you would have to lean in to your wizard and magical side. What I love about this escape room is the hands-on component. In terms of difficulty, this is on the medium side - you would just need to do some basic math but other than that, take your time and enjoy the immersion!
Project Minotaur
Quest Room - Hollywood
Escape room
IRL
Project Minotaur is 75% immersive theater and 25% escape room. If you go in with these expectations, you’ll have a great time. I had a group of 7 when we visited and the maximum number of folks that are allowed in the escape room is 8. I’m a big scaredy cat so this number of people actually helped me stay clear of mind to do the puzzles. Walking in, they share with us a couple of rules. The first is that if you need to tap out because you’re not having fun anymore, someone can come in and pull you out of the maze but they won’t be able to put you back in. The second rule is that if the Minotaur catches you, you are out of the game. The first rule is more strict than the second one 😉 The puzzles themselves are not that hard per say. Make sure you keep track of your items. A couple of times, my group would get somewhere and we would realize that we need to go back to get what we need. That ate up some time. They do provide you with a bag but we didn’t see it ahead of time because it’s so dark in there. Overall, for the steep cost of $110, I think the game masters gave us our full monies worth but the escape room is better priced at $80 - $90 in my opinion. There were many opportunities for my team to be brave and to put themselves in scary situations in order to get a clue or retrieve an item of value. They do provide knee pads and jumpsuits and I’m so glad they did. Otherwise, I may have gotten bruises the next morning. Highly recommend for the thrill! Our game masters were Zach and Renee and if I wasn’t so terrified, I think we could have breezed through this room. The 100 minutes is more guidance and I think most people get out earlier.
Headcase
Breaking Point Escape Rooms
Escape room
IRL
Headcase with Breaking Point Escape Rooms provides enough spook without it being too scary! Overall, the storyline was coherent, the props were impressive, and the puzzles were challenging. This would be ideal with 4 people because of a certain puzzle, but two people can manage if they communicate well together. Two of the puzzles required out-of-the-box thinking, which I love. My advice is to keep track of all the puzzles you get in the beginning - because you'll need them at the end. Overall, I would highly recommend this puzzle for folks who are looking for something beyond beginner level and would like a little thrill!
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