Quest For The Temple of LightThe Keepers of BalanceEscape roomIRLI am blown away by the set and the tech. Everything is clearly constructed with the highest level of quality. It was a fun and memorable experience.
NevermoreNocturne AdventuresEscape roomIRLThe best escape room I have ever done! You won’t be disappointed.
RipperNocturne AdventuresEscape roomIRLWe did the super scary version and it was such a thrill! They also provide less scary versions for those who don’t want to s*** their pants. 😅
Heresy: 1897Doors of DivergenceEscape roomIRLI am sure this room will be fantastic once seasoned, but would not recommend going anytime close to this review date; there were a number of issues with our experience that really ruined our time here, including a technical glitch that prevented something from opening. We toggled the correct switch immediately at the start of the game, and yet the GMs let us get frustrated for 10 minutes before they finally came in and wrenched the thing open (with force we were warned not to use). It took them several minutes to get it working again, too. There was also a puzzle you could solve out of order, so it made the completion noises, but nothing else happened because it was too early. That confused us and we wasted too much time trying to figure it out. Another two puzzles didn’t work because the rfid chips didn’t take, and we had to redo them. Also, one of the doors was not locked and we ended up in an area of the experience we weren’t supposed to enter yet, plus the GM door was open so we ended up behind the scenes as well. The sound on the videos and VOs were difficult to hear due to the warehouse environment, and the choose your own adventure aspect of the game was mostly relegated to chance rather than informed choice. This resulted in part of the room having clues you weren’t supposed to use, resulting in feeling like we had paid double to play half of an escape room. On the plus side, the puzzles, environment, actors, and concept are all excellent. We expect this will be a phenomenal experience once everything is functioning correctly.
BlackoutThe Final DoorEscape roomIRLEdit: We had the misfortune of having a GM who did not follow protocol and stopped us just before we escaped instead of allowing us to complete the last puzzle ourself and also gave us the wrong instructions for a puzzle which cost us time. However the room itself was very nice and after speaking to the owner, we were given a discount booking. This room should be very rewarding for anyone who is allowed to complete the whole room.
Dracula’s TombSpeedway EscapesEscape roomIRLOne of my favorite spooky rooms. The atmosphere was incredible and the story twist was cool.
Sorcerers QuestSpeedway EscapesEscape roomIRLThis was far too easy with hardly any puzzles or codes, just searching for and collecting objects and keys. Game master was not particularly friendly.
The IslandHometown EscapesEscape roomIRLFun room but a bit disappointed that there were several problems considering it was brand new. One of the puzzles was so finicky that the GM came in to do it for us, and even she had to try it twice before it triggered. Seems like they could have tweaked that a bit before going live. Another puzzle simply gave the wrong code, even though we followed the instructions exactly, so the GM had to just give us the code. Also a latch released prematurely and the GM had to come in to tell us not to use it yet. These problems really detracted from the experience, but on a good day with everything working, this room would be highly recommended.
DepthTimed OutEscape roomIRLWe enjoyed it, but definitely not our favorite room at this location. Without spoiling anything, just gotta say that the first puzzle which is done with your team split up doesn’t even qualify as a puzzle, just trial and error, and it’s clear that the propmaster didn’t consider how dials work or what they are intended for. Would have loved to have seen a better atmospheric build for the room, but most of the puzzles were quite fun.