Reviews

Shrine

Shrine

Escape Ops

  • Escape room
  • IRL
Case '93

Case '93

60Out - Silver Lake

  • Escape room
  • IRL
Frumskógurinn [Jungle Drums]

Frumskógurinn [Jungle Drums]

Breakout Reykjavík

  • Escape room
  • IRL
Týnda Lestin [Steampunk Train]

Týnda Lestin [Steampunk Train]

Breakout Reykjavík

  • Escape room
  • IRL
Le Taxidermiste [The Taxidermist]

Le Taxidermiste [The Taxidermist]

Deep Inside

  • Escape room
  • IRL
Le Grand Hôtel De Paris

Le Grand Hôtel De Paris

The One Escape

  • Escape room
  • IRL
Magic Universe

Magic Universe

Mad Land

  • Escape room
  • IRL
9.8/10 Magic Universe is a lot. The Good: The sheer size of the experience is nothing like you will find anywhere else in Europe or the Americas. Multiple floors, massive set pieces, full scale props, 1 to 1 ratio facades that are simply there for your immersion and nothing else. This room took 5 years of master craftsmanship to build and it shows. The tech and production are wild. Your eyes will be wide open trying to take in the insane amount of lighting and automation used to make this world come alive. Multiple charismatic actors bringing energetic characters to realization, bantering back and forth in their second language as if it were their first Living in this fictional world for three hours and they utilize every single second of it. The Bad: A stereotype within the world of escape rooms is the bigger the scale and production, the worse the puzzles and flow. Magic Universe is not the exception. The puzzles within this experience lack in satisfaction and originality. There are some moments that really WOW you, but most of the time puzzles are less puzzling and more quick time events or placing A on B. This experience is more immersive theater than escape room. Prepare yourself for long cutscenes with stumbling dialogue and a story that really leaves a lot to be desired. Many moments you will ask yourself “why?” Or “what?” Certain characters are kind of a drag to be around. At moments of their appearance your smile fades slightly knowing they are about to deliver even more confusing exposition. Not all parts of the room are created equal. It feels like playing 3 different experiences that were mindlessly jammed together to create this monster. Certain parts of the room had me so wrapped up in the world and smiling ear to ear. Other parts I felt left out of my own gameplay as actors and cutscenes took over. False expectations are created when sections of the set are revealed and you think to yourself, “oh I can’t wait to see how they utilize that in gameplay.” But you will simply walk by underwhelmed for a large percentage of this room is show. Overall: You will not leave Magic Universe disappointed. This is an experience unlike anything else on TERPECA’s 100. In my opinion it should even be rated higher than 2025 #1 Magnifico. It’s just an amazing feat of engineering. A few points in this room you won’t believe what they were able to pull off, but they did and executed it perfectly. Is Magic Universe perfect? No. But it is an experience unlike anything else in the entire world. It’s s the equivalent of candy. Bright, sugary, and sweet but lacks substance.
Katrina

Katrina

Elements Escape Rooms [prev. Kenopsia Games]

  • Escape room
  • IRL
La Taberna

La Taberna

The City Escape Room By Experiencity

  • Escape room
  • IRL
Whitechapel: La Historia De Charlotte

Whitechapel: La Historia De Charlotte

Whitechapel Room Escape

  • Escape room
  • IRL
Unbiased review: 7.8/10 Completely Biased Review: 9.2/10 —————————————————————— Unbiased Review: It’s a solid horror experience in a limited space. Puzzles are fine, set design isn’t anything mind blowing, nothing you wouldn’t find in your average horror escape room. Worth playing if you are in the area. —————————————————————— Completely Biased Review: Why two separate reviews, you ask? Allow me to explain. Whitechapel was the final experience of 4 escape rooms booked back to back. At the end of our 3rd experience during our post-gamemaster-debrief-ask-lots-of-questions-see-parts-of-the-room-and-how-they-designed-things portion of the game, I checked my clock realizing we had completely lost track of time. Instead of having a grace period in between games, we now had 15 minutes before our next room started. Checking Google Maps, what was going to take us 30 minutes originally was now an hour because of Barcelona traffic. Jumping into the car, we sped off. During our high speed get away we called the Whitechapel game masters saying we were going to be substantially late. Most rooms when hearing you are going to be 45 minutes late will cancel your booking. Whitechapel responded with, “Get here when you can and we will try to get you through as much of the experience as possible.” Absolutely magnificent customer service. The fact they were still willing to allow us to play whatever we could and still maintain their schedule was beyond generous. Barcelona parking is a nightmare. After 15 minutes we finally found parking. We are now a full hour late. Sprinting on foot, we arrive to the address anxiously knocking on the door. Suddenly the entrance swings open and we are scooped into complete darkness. What proceeded was 45 minutes of the most high octane gameplay I have ever experienced. Understanding we were under immense time constraints, we started solving puzzles like our lives depended on it. Our brains firing on all cylinders like an Olympic athlete on 8 scoops of highly caffeinated pre-workout. Solving puzzles and riddles with such fervor and vigor, we entered pure flow state, absolute peak performance. Seeing our frenzied manner, the game masters not only adapted to our gameplay, but upped the anti. Holding nothing back, the physical contact became more intense, more frequent, the jump-scares coming from any and all directions. The faster we played, the more they threw at us. The grand finale is among us, we run to the exit and as soon as the game ends, the lights come on and we are met with the actors all laughing with how insane of an experience we just had. I’m sitting on the ground, profusely sweating, my shoes are missing, and I can’t stop smiling. We all exchange hugs and gratitudes as the game master and actors say they have never experienced anything like that. Just complete chaos in all aspects of the games. The poor actors were working 4 times harder than usual due to the panic induced momentum we brought. 45 minutes. We somehow managed to play a 90 minute experience in 45 minutes. Not only did we get to experience the full game. We experienced the highest, adrenaline-packed, amped up version that anyone has experienced and still managed to keep Whitechapel on schedule. So yes, I have to give this room two ratings because it wouldn’t be fair to the enthusiast reading through reviews and seeing such a high biased review. But it wouldn’t be fair to Whitechapel giving them an unbiased review for such an insane experience and their immense grace for still allowing us to play. Because at the end of the day, we are rating experiences. And this was one of my favorite experiences in Spain to date.
NightShift

NightShift

NightShift - CruPont Legacy [Prev. Unreal Room Escape]

  • Escape room
  • IRL
Londium

Londium

Londium Escape Room

  • Escape room
  • IRL
Jurásico [Jurassic]

Jurásico [Jurassic]

Golden Pop

  • Escape room
  • IRL
K.O.N.G. Protocol

K.O.N.G. Protocol

Escape Barcelona 2 3

  • Escape room
  • IRL
La Peluquería [The Hairdressing]

La Peluquería [The Hairdressing]

The X-Door Valencia

  • Escape room
  • IRL
El Último Dragón [The Last Dragon]

El Último Dragón [The Last Dragon]

The X-Door Valencia

  • Escape room
  • IRL
Ensayo 1: Paranoia Remastered [Essay 1: Paranoia Remastered]

Ensayo 1: Paranoia Remastered [Essay 1: Paranoia Remastered]

Terror Stories by Experiencity - The Paranoia Saga

  • Escape room
  • IRL
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